
Classes | |
| struct | juce::OpenGLGraphicsContextCustomShader |
| Used to create custom shaders for use with an openGL 2D rendering context. More... | |
Namespaces | |
| juce | |
Functions | |
| LowLevelGraphicsContext * | juce::createOpenGLGraphicsContext (OpenGLContext &, int width, int height) |
| Creates a graphics context object that will render into the given OpenGL target. More... | |
| LowLevelGraphicsContext * | juce::createOpenGLGraphicsContext (OpenGLContext &, OpenGLFrameBuffer &) |
| Creates a graphics context object that will render into the given OpenGL framebuffer. More... | |
| LowLevelGraphicsContext * | juce::createOpenGLGraphicsContext (OpenGLContext &, unsigned int frameBufferID, int width, int height) |
| Creates a graphics context object that will render into the given OpenGL framebuffer, with the given size. More... | |