A component effect that adds a coloured blur around the component's contents. More...
#include <juce_GlowEffect.h>


Public Member Functions | |
| GlowEffect () | |
| Creates a default 'glow' effect. More... | |
| ~GlowEffect () | |
| Destructor. More... | |
| void | applyEffect (Image &, Graphics &, float scaleFactor, float alpha) override |
| void | setGlowProperties (float newRadius, Colour newColour, Point< int > offset={}) |
| Sets the glow's radius and colour. More... | |
Private Attributes | |
| Colour | colour { Colours::white } |
| Point< int > | offset |
| float | radius = 2.0f |
A component effect that adds a coloured blur around the component's contents.
(This will only work on non-opaque components).
| GlowEffect::GlowEffect | ( | ) |
Creates a default 'glow' effect.
To customise its appearance, use the setGlowProperties() method.
| GlowEffect::~GlowEffect | ( | ) |
Destructor.
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overridevirtual |
Implements ImageEffectFilter.
Sets the glow's radius and colour.
The radius is how large the blur should be, and the colour is used to render it (for a less intense glow, lower the colour's opacity).
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private |
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