#include <state_machine_def.hpp>
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template<class FSM , class SourceState , class TargetState , class AllStates > |
::boost::msm::back::HandledEnum | action_call (FSM &fsm, Event const &evt, SourceState &, TargetState &, AllStates &) |
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template<class FSM , class SourceState , class TargetState , class AllStates > |
static bool | guard_call (FSM &fsm, Event const &evt, SourceState &, TargetState &, AllStates &) |
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template<class Derived , class BaseState = default_base_state>
template<typename T1 , class Event , typename T2 , void(Derived::*)(Event const &) action, bool(Derived::*)(Event const &) guard>
template<class Derived , class BaseState = default_base_state>
template<typename T1 , class Event , typename T2 , void(Derived::*)(Event const &) action, bool(Derived::*)(Event const &) guard>
template<class Derived , class BaseState = default_base_state>
template<typename T1 , class Event , typename T2 , void(Derived::*)(Event const &) action, bool(Derived::*)(Event const &) guard>
template<class Derived , class BaseState = default_base_state>
template<typename T1 , class Event , typename T2 , void(Derived::*)(Event const &) action, bool(Derived::*)(Event const &) guard>
template<class Derived , class BaseState = default_base_state>
template<typename T1 , class Event , typename T2 , void(Derived::*)(Event const &) action, bool(Derived::*)(Event const &) guard>
template<class FSM , class SourceState , class TargetState , class AllStates >
template<class Derived , class BaseState = default_base_state>
template<typename T1 , class Event , typename T2 , void(Derived::*)(Event const &) action, bool(Derived::*)(Event const &) guard>
template<class FSM , class SourceState , class TargetState , class AllStates >
static bool boost::msm::front::state_machine_def< Derived, BaseState >::row< T1, Event, T2, action, guard >::guard_call |
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FSM & |
fsm, |
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Event const & |
evt, |
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SourceState & |
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TargetState & |
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AllStates & |
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inlinestatic |
The documentation for this struct was generated from the following file: