A constant property is one, that regardless of the edge or vertex given, will always return a constant value. More...
#include <constant_property_map.hpp>


Public Types | |
| typedef Key | key_type |
| typedef Value | value_type |
| typedef const Value & | reference |
| typedef boost::readable_property_map_tag | category |
Public Member Functions | |
| constant_property_map () | |
| constant_property_map (const value_type &value) | |
| constant_property_map (const constant_property_map ©) | |
| reference | operator[] (const key_type &) const |
Public Attributes | |
| value_type | m_value |
A constant property is one, that regardless of the edge or vertex given, will always return a constant value.
| typedef boost::readable_property_map_tag boost::constant_property_map< Key, Value >::category |
| typedef Key boost::constant_property_map< Key, Value >::key_type |
| typedef const Value& boost::constant_property_map< Key, Value >::reference |
| typedef Value boost::constant_property_map< Key, Value >::value_type |
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| value_type boost::constant_property_map< Key, Value >::m_value |
Referenced by boost::constant_property_map< Key, Value >::operator[]().