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strategies.hpp File Reference
#include <boost/geometry/strategies/tags.hpp>
#include <boost/geometry/strategies/area.hpp>
#include <boost/geometry/strategies/buffer.hpp>
#include <boost/geometry/strategies/centroid.hpp>
#include <boost/geometry/strategies/compare.hpp>
#include <boost/geometry/strategies/convex_hull.hpp>
#include <boost/geometry/strategies/distance.hpp>
#include <boost/geometry/strategies/intersection.hpp>
#include <boost/geometry/strategies/side.hpp>
#include <boost/geometry/strategies/transform.hpp>
#include <boost/geometry/strategies/within.hpp>
#include <boost/geometry/strategies/cartesian/area_surveyor.hpp>
#include <boost/geometry/strategies/cartesian/box_in_box.hpp>
#include <boost/geometry/strategies/cartesian/buffer_end_flat.hpp>
#include <boost/geometry/strategies/cartesian/buffer_end_round.hpp>
#include <boost/geometry/strategies/cartesian/buffer_join_miter.hpp>
#include <boost/geometry/strategies/cartesian/buffer_join_round.hpp>
#include <boost/geometry/strategies/cartesian/buffer_join_round_by_divide.hpp>
#include <boost/geometry/strategies/cartesian/buffer_point_circle.hpp>
#include <boost/geometry/strategies/cartesian/buffer_point_square.hpp>
#include <boost/geometry/strategies/cartesian/buffer_side_straight.hpp>
#include <boost/geometry/strategies/cartesian/centroid_average.hpp>
#include <boost/geometry/strategies/cartesian/centroid_bashein_detmer.hpp>
#include <boost/geometry/strategies/cartesian/centroid_weighted_length.hpp>
#include <boost/geometry/strategies/cartesian/distance_pythagoras.hpp>
#include <boost/geometry/strategies/cartesian/distance_pythagoras_point_box.hpp>
#include <boost/geometry/strategies/cartesian/distance_pythagoras_box_box.hpp>
#include <boost/geometry/strategies/cartesian/distance_projected_point.hpp>
#include <boost/geometry/strategies/cartesian/distance_projected_point_ax.hpp>
#include <boost/geometry/strategies/cartesian/point_in_box.hpp>
#include <boost/geometry/strategies/cartesian/point_in_poly_franklin.hpp>
#include <boost/geometry/strategies/cartesian/point_in_poly_crossings_multiply.hpp>
#include <boost/geometry/strategies/cartesian/side_by_triangle.hpp>
#include <boost/geometry/strategies/spherical/area_huiller.hpp>
#include <boost/geometry/strategies/spherical/distance_haversine.hpp>
#include <boost/geometry/strategies/spherical/distance_cross_track.hpp>
#include <boost/geometry/strategies/spherical/distance_cross_track_point_box.hpp>
#include <boost/geometry/strategies/spherical/compare_circular.hpp>
#include <boost/geometry/strategies/spherical/ssf.hpp>
#include <boost/geometry/strategies/agnostic/buffer_distance_symmetric.hpp>
#include <boost/geometry/strategies/agnostic/buffer_distance_asymmetric.hpp>
#include <boost/geometry/strategies/agnostic/hull_graham_andrew.hpp>
#include <boost/geometry/strategies/agnostic/point_in_box_by_side.hpp>
#include <boost/geometry/strategies/agnostic/point_in_point.hpp>
#include <boost/geometry/strategies/agnostic/point_in_poly_winding.hpp>
#include <boost/geometry/strategies/agnostic/simplify_douglas_peucker.hpp>
#include <boost/geometry/strategies/agnostic/relate.hpp>
#include <boost/geometry/strategies/strategy_transform.hpp>
#include <boost/geometry/strategies/transform/matrix_transformers.hpp>
#include <boost/geometry/strategies/transform/map_transformer.hpp>
#include <boost/geometry/strategies/transform/inverse_transformer.hpp>
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