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argument.hpp File Reference
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Classes

struct  boost::spirit::lex::state_getter
 
struct  boost::spirit::lex::state_getter::result< Env >
 
struct  boost::spirit::lex::state_setter< Actor >
 
struct  boost::spirit::lex::state_setter< Actor >::result< Env >
 
struct  boost::spirit::lex::value_getter
 
struct  boost::spirit::lex::value_getter::result< Env >
 
struct  boost::spirit::lex::value_setter< Actor >
 
struct  boost::spirit::lex::value_setter< Actor >::result< Env >
 
struct  boost::spirit::lex::eoi_getter
 
struct  boost::spirit::lex::eoi_getter::result< Env >
 

Namespaces

 boost
 Duration formatting facet for input.
 
 boost::spirit
 
 boost::spirit::lex
 

Typedefs

typedef phoenix::arg_names::_1_type boost::spirit::lex::_start_type
 
typedef phoenix::arg_names::_2_type boost::spirit::lex::_end_type
 
typedef phoenix::arg_names::_4_type boost::spirit::lex::_tokenid_type
 
typedef phoenix::actor
< value_context > 
boost::spirit::lex::_val_type
 
typedef phoenix::actor
< state_context > 
boost::spirit::lex::_state_type
 
typedef phoenix::actor
< eoi_getter > 
boost::spirit::lex::_eoi_type
 

Variables

_start_type const boost::spirit::lex::_start = _start_type()
 
_end_type const boost::spirit::lex::_end = _end_type()
 
_tokenid_type const boost::spirit::lex::_tokenid = _tokenid_type()
 
_val_type const boost::spirit::lex::_val = _val_type()
 
_state_type const boost::spirit::lex::_state = _state_type()
 
_eoi_type const boost::spirit::lex::_eoi = _eoi_type()