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| struct | box_covered_by_range |
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| struct | box_in_box |
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| struct | box_within_range |
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| struct | covered_by_range |
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| class | crossings_multiply |
| | Within detection using cross counting,. More...
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| struct | decide_covered_by |
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| struct | decide_within |
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| class | franklin |
| | Within detection using cross counting. More...
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| class | oriented_winding |
| | Within detection using winding rule, but checking if enclosing ring is counter clockwise and, if so, reverses the result. More...
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| struct | point_in_box |
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| struct | point_in_box_by_side |
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| struct | point_in_point |
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| struct | relate_box_box_loop |
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| struct | relate_box_box_loop< SubStrategy, Box1, Box2, DimensionCount, DimensionCount > |
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| struct | relate_point_box_loop |
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| struct | relate_point_box_loop< SubStrategy, Point, Box, DimensionCount, DimensionCount > |
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| class | winding |
| | Within detection using winding rule. More...
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| struct | winding_side_between |
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| struct | winding_side_between< cartesian_tag > |
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| struct | winding_side_equal |
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| struct | winding_side_equal< cartesian_tag > |
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| struct | within_range |
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