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struct | boost::geometry::detail::compare::compare_loop< Direction, Point, Strategy, Dimension, DimensionCount > |
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struct | boost::geometry::detail::compare::compare_loop< Direction, Point, Strategy, DimensionCount, DimensionCount > |
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struct | boost::geometry::detail::compare::compare_in_all_dimensions< Direction, Point, Strategy > |
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class | boost::geometry::detail::compare::compare_in_one_dimension< Point, Strategy, Dimension > |
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struct | boost::geometry::dispatch::compare_geometries< Direction, Point, Strategy, Dimension > |
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struct | boost::geometry::dispatch::compare_geometries< Direction, Point, Strategy,-1 > |
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struct | boost::geometry::less< Point, Dimension, Strategy > |
| Less functor, to sort points in ascending order. More...
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struct | boost::geometry::greater< Point, Dimension, Strategy > |
| Greater functor. More...
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struct | boost::geometry::equal_to< Point, Dimension, Strategy > |
| Equal To functor, to compare if points are equal. More...
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