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assign.hpp File Reference
#include <cstddef>
#include <boost/concept/requires.hpp>
#include <boost/concept_check.hpp>
#include <boost/mpl/assert.hpp>
#include <boost/mpl/if.hpp>
#include <boost/numeric/conversion/bounds.hpp>
#include <boost/numeric/conversion/cast.hpp>
#include <boost/type_traits.hpp>
#include <boost/geometry/algorithms/detail/assign_box_corners.hpp>
#include <boost/geometry/algorithms/detail/assign_indexed_point.hpp>
#include <boost/geometry/algorithms/detail/assign_values.hpp>
#include <boost/geometry/algorithms/convert.hpp>
#include <boost/geometry/algorithms/append.hpp>
#include <boost/geometry/algorithms/clear.hpp>
#include <boost/geometry/arithmetic/arithmetic.hpp>
#include <boost/geometry/core/access.hpp>
#include <boost/geometry/core/exterior_ring.hpp>
#include <boost/geometry/core/tags.hpp>
#include <boost/geometry/geometries/concepts/check.hpp>
#include <boost/geometry/util/for_each_coordinate.hpp>
#include <boost/variant/variant_fwd.hpp>
Include dependency graph for assign.hpp:
This graph shows which files directly or indirectly include this file:

Classes

struct  boost::geometry::resolve_variant::assign< Geometry1, Geometry2 >
 
struct  boost::geometry::resolve_variant::assign< variant< BOOST_VARIANT_ENUM_PARAMS(T)>, Geometry2 >
 
struct  boost::geometry::resolve_variant::assign< variant< BOOST_VARIANT_ENUM_PARAMS(T)>, Geometry2 >::visitor
 
struct  boost::geometry::resolve_variant::assign< Geometry1, variant< BOOST_VARIANT_ENUM_PARAMS(T)> >
 
struct  boost::geometry::resolve_variant::assign< Geometry1, variant< BOOST_VARIANT_ENUM_PARAMS(T)> >::visitor
 
struct  boost::geometry::resolve_variant::assign< variant< BOOST_VARIANT_ENUM_PARAMS(A)>, variant< BOOST_VARIANT_ENUM_PARAMS(B)> >
 
struct  boost::geometry::resolve_variant::assign< variant< BOOST_VARIANT_ENUM_PARAMS(A)>, variant< BOOST_VARIANT_ENUM_PARAMS(B)> >::visitor
 

Namespaces

 boost
 Duration formatting facet for input.
 
 boost::geometry
 
 boost::geometry::resolve_variant
 

Functions

template<typename Geometry , typename Range >
void boost::geometry::assign_points (Geometry &geometry, Range const &range)
 Assign a range of points to a linestring, ring or polygon. More...
 
template<typename Geometry >
void boost::geometry::assign_inverse (Geometry &geometry)
 assign to a box inverse infinite More...
 
template<typename Geometry >
void boost::geometry::assign_zero (Geometry &geometry)
 assign zero values to a box, point More...
 
template<typename Geometry , typename Type >
void boost::geometry::assign_values (Geometry &geometry, Type const &c1, Type const &c2)
 Assign two coordinates to a geometry (usually a 2D point) More...
 
template<typename Geometry , typename Type >
void boost::geometry::assign_values (Geometry &geometry, Type const &c1, Type const &c2, Type const &c3)
 Assign three values to a geometry (usually a 3D point) More...
 
template<typename Geometry , typename Type >
void boost::geometry::assign_values (Geometry &geometry, Type const &c1, Type const &c2, Type const &c3, Type const &c4)
 Assign four values to a geometry (usually a box or segment) More...
 
template<typename Geometry1 , typename Geometry2 >
void boost::geometry::assign (Geometry1 &geometry1, Geometry2 const &geometry2)
 Assigns one geometry to another geometry. More...