priority queue, based on stl heap functions More...
#include <priority_queue.hpp>
Public Types | |
typedef T | value_type |
typedef implementation_defined::size_type | size_type |
typedef implementation_defined::difference_type | difference_type |
typedef implementation_defined::value_compare | value_compare |
typedef implementation_defined::allocator_type | allocator_type |
typedef implementation_defined::reference | reference |
typedef implementation_defined::const_reference | const_reference |
typedef implementation_defined::pointer | pointer |
typedef implementation_defined::const_pointer | const_pointer |
typedef implementation_defined::iterator | iterator |
Note: The iterator does not traverse the priority queue in order of the priorities. More... | |
typedef implementation_defined::const_iterator | const_iterator |
Public Member Functions | |
priority_queue (value_compare const &cmp=value_compare()) | |
Effects: constructs an empty priority queue. More... | |
priority_queue (priority_queue const &rhs) | |
Effects: copy-constructs priority queue from rhs. More... | |
priority_queue (priority_queue &&rhs) | |
Effects: C++11-style move constructor. More... | |
priority_queue & | operator= (priority_queue &&rhs) |
Effects: C++11-style move assignment. More... | |
priority_queue & | operator= (priority_queue const &rhs) |
Effects: Assigns priority queue from rhs. More... | |
bool | empty (void) const |
Effects: Returns true, if the priority queue contains no elements. More... | |
size_type | size (void) const |
Effects: Returns the number of elements contained in the priority queue. More... | |
size_type | max_size (void) const |
Effects: Returns the maximum number of elements the priority queue can contain. More... | |
void | clear (void) |
Effects: Removes all elements from the priority queue. More... | |
allocator_type | get_allocator (void) const |
Effects: Returns allocator. More... | |
const_reference | top (void) const |
Effects: Returns a const_reference to the maximum element. More... | |
void | push (value_type const &v) |
Effects: Adds a new element to the priority queue. More... | |
template<class... Args> | |
void | emplace (Args &&...args) |
Effects: Adds a new element to the priority queue. More... | |
void | pop (void) |
Effects: Removes the top element from the priority queue. More... | |
void | swap (priority_queue &rhs) |
Effects: Swaps two priority queues. More... | |
iterator | begin (void) const |
Effects: Returns an iterator to the first element contained in the priority queue. More... | |
iterator | end (void) const |
Effects: Returns an iterator to the end of the priority queue. More... | |
void | reserve (size_type element_count) |
Effects: Reserves memory for element_count elements More... | |
value_compare const & | value_comp (void) const |
Effect: Returns the value_compare object used by the priority queue More... | |
template<typename HeapType > | |
bool | operator< (HeapType const &rhs) const |
Returns: Element-wise comparison of heap data structures More... | |
template<typename HeapType > | |
bool | operator> (HeapType const &rhs) const |
Returns: Element-wise comparison of heap data structures More... | |
template<typename HeapType > | |
bool | operator>= (HeapType const &rhs) const |
Returns: Element-wise comparison of heap data structures More... | |
template<typename HeapType > | |
bool | operator<= (HeapType const &rhs) const |
Returns: Element-wise comparison of heap data structures More... | |
template<typename HeapType > | |
bool | operator== (HeapType const &rhs) const |
Equivalent comparison Returns: True, if both heap data structures are equivalent. More... | |
template<typename HeapType > | |
bool | operator!= (HeapType const &rhs) const |
Equivalent comparison Returns: True, if both heap data structures are not equivalent. More... | |
Static Public Attributes | |
static const bool | constant_time_size = true |
static const bool | has_ordered_iterators = false |
static const bool | is_mergable = false |
static const bool | is_stable = heap_base_maker::is_stable |
static const bool | has_reserve = true |
Friends | |
template<typename Heap1 , typename Heap2 > | |
struct | detail::heap_merge_emulate |
priority queue, based on stl heap functions
The priority_queue class is a wrapper for the stl heap functions.
The template parameter T is the type to be managed by the container. The user can specify additional options and if no options are provided default options are used.
The container supports the following options:
boost::heap::compare<>
, defaults to compare<std::less<T>
>boost::heap::stable<>
, defaults to stable<false>
boost::heap::stability_counter_type<>
, defaults to stability_counter_type<boost::uintmax_t>
boost::heap::allocator<>
, defaults to allocator<std::allocator<T>
> typedef implementation_defined::allocator_type boost::heap::priority_queue< T, A0, A1, A2, A3 >::allocator_type |
typedef implementation_defined::const_iterator boost::heap::priority_queue< T, A0, A1, A2, A3 >::const_iterator |
typedef implementation_defined::const_pointer boost::heap::priority_queue< T, A0, A1, A2, A3 >::const_pointer |
typedef implementation_defined::const_reference boost::heap::priority_queue< T, A0, A1, A2, A3 >::const_reference |
typedef implementation_defined::difference_type boost::heap::priority_queue< T, A0, A1, A2, A3 >::difference_type |
typedef implementation_defined::iterator boost::heap::priority_queue< T, A0, A1, A2, A3 >::iterator |
Note: The iterator does not traverse the priority queue in order of the priorities.
typedef implementation_defined::pointer boost::heap::priority_queue< T, A0, A1, A2, A3 >::pointer |
typedef implementation_defined::reference boost::heap::priority_queue< T, A0, A1, A2, A3 >::reference |
typedef implementation_defined::size_type boost::heap::priority_queue< T, A0, A1, A2, A3 >::size_type |
typedef implementation_defined::value_compare boost::heap::priority_queue< T, A0, A1, A2, A3 >::value_compare |
typedef T boost::heap::priority_queue< T, A0, A1, A2, A3 >::value_type |
|
inlineexplicit |
Effects: constructs an empty priority queue.
Complexity: Constant.
|
inline |
Effects: copy-constructs priority queue from rhs.
Complexity: Linear.
|
inline |
Effects: C++11-style move constructor.
Complexity: Constant.
Note: Only available, if BOOST_NO_CXX11_RVALUE_REFERENCES is not defined
|
inline |
Effects: Returns an iterator to the first element contained in the priority queue.
Complexity: Constant.
|
inline |
Effects: Removes all elements from the priority queue.
Complexity: Linear.
|
inline |
Effects: Adds a new element to the priority queue.
The element is directly constructed in-place.
Complexity: Logarithmic (amortized). Linear (worst case).
References boost::python::args(), and boost::range::push_heap().
|
inline |
Effects: Returns true, if the priority queue contains no elements.
Complexity: Constant.
Referenced by boost::heap::priority_queue< T, A0, A1, A2, A3 >::pop(), and boost::heap::priority_queue< T, A0, A1, A2, A3 >::top().
|
inline |
Effects: Returns an iterator to the end of the priority queue.
Complexity: Constant.
|
inline |
Effects: Returns allocator.
Complexity: Constant.
|
inline |
Effects: Returns the maximum number of elements the priority queue can contain.
Complexity: Constant.
|
inline |
Equivalent comparison Returns: True, if both heap data structures are not equivalent.
Requirement: the value_compare
object of both heaps must match.
|
inline |
Returns: Element-wise comparison of heap data structures
Requirement: the value_compare
object of both heaps must match.
Referenced by boost::heap::priority_queue< T, A0, A1, A2, A3 >::operator>=().
|
inline |
Returns: Element-wise comparison of heap data structures
Requirement: the value_compare
object of both heaps must match.
References boost::heap::priority_queue< T, A0, A1, A2, A3 >::operator>().
|
inline |
Effects: C++11-style move assignment.
Complexity: Constant.
Note: Only available, if BOOST_NO_CXX11_RVALUE_REFERENCES is not defined
References boost::fusion::move(), and boost::multiprecision::backends::operator=().
|
inline |
Effects: Assigns priority queue from rhs.
Complexity: Linear.
|
inline |
Equivalent comparison Returns: True, if both heap data structures are equivalent.
Requirement: the value_compare
object of both heaps must match.
|
inline |
Returns: Element-wise comparison of heap data structures
Requirement: the value_compare
object of both heaps must match.
Referenced by boost::heap::priority_queue< T, A0, A1, A2, A3 >::operator<=().
|
inline |
Returns: Element-wise comparison of heap data structures
Requirement: the value_compare
object of both heaps must match.
References boost::heap::priority_queue< T, A0, A1, A2, A3 >::operator<().
|
inline |
Effects: Removes the top element from the priority queue.
Complexity: Logarithmic (amortized). Linear (worst case).
References BOOST_ASSERT, boost::heap::priority_queue< T, A0, A1, A2, A3 >::empty(), and boost::range::pop_heap().
|
inline |
Effects: Adds a new element to the priority queue.
Complexity: Logarithmic (amortized). Linear (worst case).
References boost::range::push_heap().
|
inline |
Effects: Reserves memory for element_count elements
Complexity: Linear.
Node: Invalidates iterators
|
inline |
Effects: Returns the number of elements contained in the priority queue.
Complexity: Constant.
|
inline |
|
inline |
Effects: Returns a const_reference to the maximum element.
Complexity: Constant.
References BOOST_ASSERT, and boost::heap::priority_queue< T, A0, A1, A2, A3 >::empty().
|
inline |
Effect: Returns the value_compare object used by the priority queue
|
friend |
|
static |
|
static |
|
static |
|
static |
|
static |