createTabBarExtrasButton()=0 | juce::TabbedButtonBar::LookAndFeelMethods | pure virtual |
createTabButtonShape(TabBarButton &, Path &path, bool isMouseOver, bool isMouseDown)=0 | juce::TabbedButtonBar::LookAndFeelMethods | pure virtual |
drawTabAreaBehindFrontButton(TabbedButtonBar &, Graphics &, int w, int h)=0 | juce::TabbedButtonBar::LookAndFeelMethods | pure virtual |
drawTabbedButtonBarBackground(TabbedButtonBar &, Graphics &)=0 | juce::TabbedButtonBar::LookAndFeelMethods | pure virtual |
drawTabButton(TabBarButton &, Graphics &, bool isMouseOver, bool isMouseDown)=0 | juce::TabbedButtonBar::LookAndFeelMethods | pure virtual |
drawTabButtonText(TabBarButton &, Graphics &, bool isMouseOver, bool isMouseDown)=0 | juce::TabbedButtonBar::LookAndFeelMethods | pure virtual |
fillTabButtonShape(TabBarButton &, Graphics &, const Path &path, bool isMouseOver, bool isMouseDown)=0 | juce::TabbedButtonBar::LookAndFeelMethods | pure virtual |
getTabButtonBestWidth(TabBarButton &, int tabDepth)=0 | juce::TabbedButtonBar::LookAndFeelMethods | pure virtual |
getTabButtonExtraComponentBounds(const TabBarButton &, Rectangle< int > &textArea, Component &extraComp)=0 | juce::TabbedButtonBar::LookAndFeelMethods | pure virtual |
getTabButtonFont(TabBarButton &, float height)=0 | juce::TabbedButtonBar::LookAndFeelMethods | pure virtual |
getTabButtonOverlap(int tabDepth)=0 | juce::TabbedButtonBar::LookAndFeelMethods | pure virtual |
getTabButtonSpaceAroundImage()=0 | juce::TabbedButtonBar::LookAndFeelMethods | pure virtual |
~LookAndFeelMethods() | juce::TabbedButtonBar::LookAndFeelMethods | inlinevirtual |