#include <juce_UnityPluginInterface.h>
◆ attenuationCallback
◆ listenerMatrix
float UnityAudioSpatializerData::listenerMatrix[16] |
◆ maxDistance
float UnityAudioSpatializerData::maxDistance |
◆ minDistance
float UnityAudioSpatializerData::minDistance |
◆ reverbZoneMix
float UnityAudioSpatializerData::reverbZoneMix |
◆ sourceMatrix
float UnityAudioSpatializerData::sourceMatrix[16] |
◆ spatialBlend
float UnityAudioSpatializerData::spatialBlend |
◆ spread
float UnityAudioSpatializerData::spread |
◆ stereoPan
float UnityAudioSpatializerData::stereoPan |
The documentation for this struct was generated from the following file: