This abstract base class is implemented by LookAndFeel classes.
More...
#include <juce_PropertyComponent.h>
|
virtual | ~LookAndFeelMethods () |
|
virtual void | drawPropertyComponentBackground (Graphics &, int width, int height, PropertyComponent &)=0 |
|
virtual void | drawPropertyComponentLabel (Graphics &, int width, int height, PropertyComponent &)=0 |
|
virtual void | drawPropertyPanelSectionHeader (Graphics &, const String &name, bool isOpen, int width, int height)=0 |
|
virtual Rectangle< int > | getPropertyComponentContentPosition (PropertyComponent &)=0 |
|
This abstract base class is implemented by LookAndFeel classes.
◆ ~LookAndFeelMethods()
virtual PropertyComponent::LookAndFeelMethods::~LookAndFeelMethods |
( |
| ) |
|
|
inlinevirtual |
◆ drawPropertyComponentBackground()
◆ drawPropertyComponentLabel()
◆ drawPropertyPanelSectionHeader()
virtual void PropertyComponent::LookAndFeelMethods::drawPropertyPanelSectionHeader |
( |
Graphics & |
, |
|
|
const String & |
name, |
|
|
bool |
isOpen, |
|
|
int |
width, |
|
|
int |
height |
|
) |
| |
|
pure virtual |
◆ getPropertyComponentContentPosition()
The documentation for this struct was generated from the following file: