This abstract base class is implemented by LookAndFeel classes to provide menu drawing functionality.
More...
#include <juce_PopupMenu.h>
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virtual | ~LookAndFeelMethods () |
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virtual void | drawMenuBarBackground (Graphics &, int width, int height, bool isMouseOverBar, MenuBarComponent &)=0 |
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virtual void | drawMenuBarItem (Graphics &, int width, int height, int itemIndex, const String &itemText, bool isMouseOverItem, bool isMenuOpen, bool isMouseOverBar, MenuBarComponent &)=0 |
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virtual void | drawPopupMenuBackground (Graphics &, int width, int height)=0 |
| Fills the background of a popup menu component. More...
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virtual void | drawPopupMenuItem (Graphics &, const Rectangle< int > &area, bool isSeparator, bool isActive, bool isHighlighted, bool isTicked, bool hasSubMenu, const String &text, const String &shortcutKeyText, const Drawable *icon, const Colour *textColour)=0 |
| Draws one of the items in a popup menu. More...
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virtual void | drawPopupMenuSectionHeader (Graphics &, const Rectangle< int > &area, const String §ionName)=0 |
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virtual void | drawPopupMenuUpDownArrow (Graphics &, int width, int height, bool isScrollUpArrow)=0 |
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virtual int | getDefaultMenuBarHeight ()=0 |
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virtual void | getIdealPopupMenuItemSize (const String &text, bool isSeparator, int standardMenuItemHeight, int &idealWidth, int &idealHeight)=0 |
| Finds the best size for an item in a popup menu. More...
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virtual Font | getMenuBarFont (MenuBarComponent &, int itemIndex, const String &itemText)=0 |
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virtual int | getMenuBarItemWidth (MenuBarComponent &, int itemIndex, const String &itemText)=0 |
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virtual int | getMenuWindowFlags ()=0 |
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virtual Component * | getParentComponentForMenuOptions (const PopupMenu::Options &options)=0 |
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virtual Font | getPopupMenuFont ()=0 |
| Returns the size and style of font to use in popup menus. More...
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virtual void | preparePopupMenuWindow (Component &newWindow)=0 |
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virtual bool | shouldPopupMenuScaleWithTargetComponent (const PopupMenu::Options &options)=0 |
| Return true if you want your popup menus to scale with the target component's AffineTransform or scale factor. More...
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This abstract base class is implemented by LookAndFeel classes to provide menu drawing functionality.
◆ ~LookAndFeelMethods()
virtual PopupMenu::LookAndFeelMethods::~LookAndFeelMethods |
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inlinevirtual |
◆ drawMenuBarBackground()
◆ drawMenuBarItem()
virtual void PopupMenu::LookAndFeelMethods::drawMenuBarItem |
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Graphics & |
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int |
width, |
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int |
height, |
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int |
itemIndex, |
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const String & |
itemText, |
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bool |
isMouseOverItem, |
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bool |
isMenuOpen, |
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bool |
isMouseOverBar, |
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MenuBarComponent & |
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pure virtual |
◆ drawPopupMenuBackground()
virtual void PopupMenu::LookAndFeelMethods::drawPopupMenuBackground |
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Graphics & |
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int |
width, |
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int |
height |
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pure virtual |
◆ drawPopupMenuItem()
virtual void PopupMenu::LookAndFeelMethods::drawPopupMenuItem |
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Graphics & |
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const Rectangle< int > & |
area, |
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bool |
isSeparator, |
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bool |
isActive, |
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bool |
isHighlighted, |
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bool |
isTicked, |
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bool |
hasSubMenu, |
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const String & |
text, |
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const String & |
shortcutKeyText, |
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const Drawable * |
icon, |
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const Colour * |
textColour |
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pure virtual |
◆ drawPopupMenuSectionHeader()
virtual void PopupMenu::LookAndFeelMethods::drawPopupMenuSectionHeader |
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Graphics & |
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const Rectangle< int > & |
area, |
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const String & |
sectionName |
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pure virtual |
◆ drawPopupMenuUpDownArrow()
virtual void PopupMenu::LookAndFeelMethods::drawPopupMenuUpDownArrow |
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Graphics & |
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int |
width, |
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int |
height, |
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bool |
isScrollUpArrow |
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pure virtual |
◆ getDefaultMenuBarHeight()
virtual int PopupMenu::LookAndFeelMethods::getDefaultMenuBarHeight |
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pure virtual |
◆ getIdealPopupMenuItemSize()
virtual void PopupMenu::LookAndFeelMethods::getIdealPopupMenuItemSize |
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const String & |
text, |
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bool |
isSeparator, |
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int |
standardMenuItemHeight, |
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int & |
idealWidth, |
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int & |
idealHeight |
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pure virtual |
◆ getMenuBarFont()
◆ getMenuBarItemWidth()
◆ getMenuWindowFlags()
virtual int PopupMenu::LookAndFeelMethods::getMenuWindowFlags |
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pure virtual |
◆ getParentComponentForMenuOptions()
◆ getPopupMenuFont()
virtual Font PopupMenu::LookAndFeelMethods::getPopupMenuFont |
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pure virtual |
Returns the size and style of font to use in popup menus.
Implemented in LookAndFeel_V2.
◆ preparePopupMenuWindow()
virtual void PopupMenu::LookAndFeelMethods::preparePopupMenuWindow |
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Component & |
newWindow | ) |
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pure virtual |
◆ shouldPopupMenuScaleWithTargetComponent()
virtual bool PopupMenu::LookAndFeelMethods::shouldPopupMenuScaleWithTargetComponent |
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const PopupMenu::Options & |
options | ) |
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pure virtual |
The documentation for this struct was generated from the following file: