JUCE  v5.4.1-191-g0ab5e696f
JUCE API
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juce_MissingGLDefinitions.h File Reference
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Namespaces

 juce
 

Typedefs

typedef char juce::GLchar
 
typedef pointer_sized_int juce::GLintptr
 
typedef pointer_sized_int juce::GLsizeiptr
 

Enumerations

enum  juce::MissingOpenGLDefinitions {
  juce::GL_CLAMP_TO_EDGE = 0x812f,
  juce::GL_NUM_EXTENSIONS = 0x821d,
  juce::GL_BGRA_EXT = 0x80e1,
  juce::GL_DEPTH24_STENCIL8 = 0x88F0,
  juce::GL_RGBA8 = GL_RGBA,
  juce::GL_RGBA32F = 0x8814,
  juce::GL_COLOR_ATTACHMENT0 = 0x8CE0,
  juce::GL_DEPTH_ATTACHMENT = 0x8D00,
  juce::GL_FRAMEBUFFER = 0x8D40,
  juce::GL_FRAMEBUFFER_BINDING = 0x8CA6,
  juce::GL_FRAMEBUFFER_COMPLETE = 0x8CD5,
  juce::GL_RENDERBUFFER = 0x8D41,
  juce::GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54,
  juce::GL_STENCIL_ATTACHMENT = 0x8D20,
  juce::GL_MULTISAMPLE = 0x809D,
  juce::GL_MAX_ELEMENTS_INDICES = 0x80E9,
  juce::GL_OPERAND0_RGB = 0x8590,
  juce::GL_OPERAND1_RGB = 0x8591,
  juce::GL_OPERAND0_ALPHA = 0x8598,
  juce::GL_OPERAND1_ALPHA = 0x8599,
  juce::GL_SRC0_RGB = 0x8580,
  juce::GL_SRC1_RGB = 0x8581,
  juce::GL_SRC0_ALPHA = 0x8588,
  juce::GL_SRC1_ALPHA = 0x8589,
  juce::GL_TEXTURE0 = 0x84C0,
  juce::GL_TEXTURE1 = 0x84C1,
  juce::GL_TEXTURE2 = 0x84C2,
  juce::GL_COMBINE = 0x8570,
  juce::GL_COMBINE_RGB = 0x8571,
  juce::GL_COMBINE_ALPHA = 0x8572,
  juce::GL_PREVIOUS = 0x8578,
  juce::GL_COMPILE_STATUS = 0x8B81,
  juce::GL_LINK_STATUS = 0x8B82,
  juce::GL_SHADING_LANGUAGE_VERSION = 0x8B8C,
  juce::GL_FRAGMENT_SHADER = 0x8B30,
  juce::GL_VERTEX_SHADER = 0x8B31,
  juce::GL_ARRAY_BUFFER = 0x8892,
  juce::GL_ELEMENT_ARRAY_BUFFER = 0x8893,
  juce::GL_STATIC_DRAW = 0x88E4,
  juce::GL_DYNAMIC_DRAW = 0x88E8,
  juce::GL_STREAM_DRAW = 0x88E0,
  juce::WGL_NUMBER_PIXEL_FORMATS_ARB = 0x2000,
  juce::WGL_DRAW_TO_WINDOW_ARB = 0x2001,
  juce::WGL_ACCELERATION_ARB = 0x2003,
  juce::WGL_SWAP_METHOD_ARB = 0x2007,
  juce::WGL_SUPPORT_OPENGL_ARB = 0x2010,
  juce::WGL_PIXEL_TYPE_ARB = 0x2013,
  juce::WGL_DOUBLE_BUFFER_ARB = 0x2011,
  juce::WGL_COLOR_BITS_ARB = 0x2014,
  juce::WGL_RED_BITS_ARB = 0x2015,
  juce::WGL_GREEN_BITS_ARB = 0x2017,
  juce::WGL_BLUE_BITS_ARB = 0x2019,
  juce::WGL_ALPHA_BITS_ARB = 0x201B,
  juce::WGL_DEPTH_BITS_ARB = 0x2022,
  juce::WGL_STENCIL_BITS_ARB = 0x2023,
  juce::WGL_FULL_ACCELERATION_ARB = 0x2027,
  juce::WGL_ACCUM_RED_BITS_ARB = 0x201E,
  juce::WGL_ACCUM_GREEN_BITS_ARB = 0x201F,
  juce::WGL_ACCUM_BLUE_BITS_ARB = 0x2020,
  juce::WGL_ACCUM_ALPHA_BITS_ARB = 0x2021,
  juce::WGL_STEREO_ARB = 0x2012,
  juce::WGL_SAMPLE_BUFFERS_ARB = 0x2041,
  juce::WGL_SAMPLES_ARB = 0x2042,
  juce::WGL_TYPE_RGBA_ARB = 0x202B,
  juce::WGL_CONTEXT_MAJOR_VERSION_ARB = 0x2091,
  juce::WGL_CONTEXT_MINOR_VERSION_ARB = 0x2092,
  juce::WGL_CONTEXT_PROFILE_MASK_ARB = 0x9126,
  juce::JUCE_RGBA_FORMAT = GL_RGBA
}
 These are important openGL values that aren't defined by default by the GL headers on various platforms. More...