A rectangle stored as a set of RelativeCoordinate values. More...
#include <juce_RelativeRectangle.h>
Public Member Functions | |
RelativeRectangle () | |
Creates a zero-size rectangle at the origin. More... | |
RelativeRectangle (const Rectangle< float > &rect) | |
Creates an absolute rectangle, relative to the origin. More... | |
RelativeRectangle (const RelativeCoordinate &left, const RelativeCoordinate &right, const RelativeCoordinate &top, const RelativeCoordinate &bottom) | |
Creates a rectangle from four coordinates. More... | |
RelativeRectangle (const String &stringVersion) | |
Creates a rectangle from a stringified representation. More... | |
void | applyToComponent (Component &component) const |
Creates and sets an appropriate Component::Positioner object for the given component, which will keep it positioned with this rectangle. More... | |
bool | isDynamic () const |
Returns true if this rectangle depends on any external symbols for its position. More... | |
void | moveToAbsolute (const Rectangle< float > &newPos, const Expression::Scope *scope) |
Changes the values of this rectangle's coordinates to make it resolve to the specified position. More... | |
bool | operator!= (const RelativeRectangle &) const noexcept |
bool | operator== (const RelativeRectangle &) const noexcept |
void | renameSymbol (const Expression::Symbol &oldSymbol, const String &newName, const Expression::Scope &scope) |
Renames a symbol if it is used by any of the coordinates. More... | |
const Rectangle< float > | resolve (const Expression::Scope *scope) const |
Calculates the absolute position of this rectangle. More... | |
String | toString () const |
Returns a string which represents this point. More... | |
Public Attributes | |
RelativeCoordinate | bottom |
RelativeCoordinate | left |
RelativeCoordinate | right |
RelativeCoordinate | top |
A rectangle stored as a set of RelativeCoordinate values.
The rectangle's top, left, bottom and right edge positions are each stored as a RelativeCoordinate.
{GUI}
juce::RelativeRectangle::RelativeRectangle | ( | ) |
Creates a zero-size rectangle at the origin.
Creates an absolute rectangle, relative to the origin.
juce::RelativeRectangle::RelativeRectangle | ( | const RelativeCoordinate & | left, |
const RelativeCoordinate & | right, | ||
const RelativeCoordinate & | top, | ||
const RelativeCoordinate & | bottom | ||
) |
Creates a rectangle from four coordinates.
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explicit |
Creates a rectangle from a stringified representation.
The string must contain a sequence of 4 coordinates, separated by commas, in the order left, top, right, bottom. The syntax for the coordinate strings is explained in the RelativeCoordinate class.
void juce::RelativeRectangle::applyToComponent | ( | Component & | component | ) | const |
Creates and sets an appropriate Component::Positioner object for the given component, which will keep it positioned with this rectangle.
bool juce::RelativeRectangle::isDynamic | ( | ) | const |
Returns true if this rectangle depends on any external symbols for its position.
Coordinates that refer to symbols based on "this" are assumed not to be dynamic.
void juce::RelativeRectangle::moveToAbsolute | ( | const Rectangle< float > & | newPos, |
const Expression::Scope * | scope | ||
) |
Changes the values of this rectangle's coordinates to make it resolve to the specified position.
Calling this will leave any anchor points unchanged, but will set any absolute or relative positions to whatever values are necessary to make the resultant position match the position that is provided.
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noexcept |
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noexcept |
void juce::RelativeRectangle::renameSymbol | ( | const Expression::Symbol & | oldSymbol, |
const String & | newName, | ||
const Expression::Scope & | scope | ||
) |
Renames a symbol if it is used by any of the coordinates.
This calls Expression::withRenamedSymbol() on the rectangle's coordinates.
const Rectangle<float> juce::RelativeRectangle::resolve | ( | const Expression::Scope * | scope | ) | const |
Calculates the absolute position of this rectangle.
You'll need to provide a suitable Expression::Scope for looking up any coordinates that may be needed to calculate the result.
String juce::RelativeRectangle::toString | ( | ) | const |
Returns a string which represents this point.
This returns a comma-separated list of coordinates, in the order left, top, right, bottom. If you're using this to position a Component, then see the notes for Component::setBounds (const RelativeRectangle&) for details of the syntax used. The string that is returned can be passed to the RelativeRectangle constructor to recreate the rectangle.
RelativeCoordinate juce::RelativeRectangle::bottom |
RelativeCoordinate juce::RelativeRectangle::left |
RelativeCoordinate juce::RelativeRectangle::right |
RelativeCoordinate juce::RelativeRectangle::top |