JUCE  v5.4.1-191-g0ab5e696f
JUCE API
Looking for a senior C++ dev?
I'm looking for work. Hire me!
juce::Quaternion< Type > Class Template Reference

Holds a quaternion (a 3D vector and a scalar value). More...

#include <juce_Quaternion.h>

Inheritance diagram for juce::Quaternion< Type >:
Collaboration diagram for juce::Quaternion< Type >:

Public Member Functions

 Quaternion () noexcept
 
 Quaternion (const Quaternion &other) noexcept
 
 Quaternion (Vector3D< Type > vectorPart, Type scalarPart) noexcept
 
 Quaternion (Type x, Type y, Type z, Type w) noexcept
 
Matrix3D< Type > getRotationMatrix () const noexcept
 Returns the matrix that will perform the rotation specified by this quaternion. More...
 
Type length () const noexcept
 
Type normal () const noexcept
 
Quaternion normalised () const noexcept
 
Quaternionoperator*= (Quaternion other) noexcept
 
Quaternionoperator= (Quaternion other) noexcept
 

Static Public Member Functions

static Quaternion fromAngle (Type angle, Vector3D< Type > axis) noexcept
 Creates a quaternion from an angle and an axis. More...
 

Public Attributes

Type scalar
 The scalar part of the quaternion. More...
 
Vector3D< Type > vector
 The vector part of the quaternion. More...
 

Detailed Description

template<typename Type>
class juce::Quaternion< Type >

Holds a quaternion (a 3D vector and a scalar value).

{OpenGL}

Constructor & Destructor Documentation

◆ Quaternion() [1/4]

template<typename Type>
juce::Quaternion< Type >::Quaternion ( )
inlinenoexcept

◆ Quaternion() [2/4]

template<typename Type>
juce::Quaternion< Type >::Quaternion ( const Quaternion< Type > &  other)
inlinenoexcept

◆ Quaternion() [3/4]

template<typename Type>
juce::Quaternion< Type >::Quaternion ( Vector3D< Type >  vectorPart,
Type  scalarPart 
)
inlinenoexcept

◆ Quaternion() [4/4]

template<typename Type>
juce::Quaternion< Type >::Quaternion ( Type  x,
Type  y,
Type  z,
Type  w 
)
inlinenoexcept

Member Function Documentation

◆ fromAngle()

template<typename Type>
static Quaternion juce::Quaternion< Type >::fromAngle ( Type  angle,
Vector3D< Type >  axis 
)
inlinestaticnoexcept

Creates a quaternion from an angle and an axis.

◆ getRotationMatrix()

template<typename Type>
Matrix3D<Type> juce::Quaternion< Type >::getRotationMatrix ( ) const
inlinenoexcept

Returns the matrix that will perform the rotation specified by this quaternion.

Referenced by juce::Draggable3DOrientation::getRotationMatrix().

◆ length()

template<typename Type>
Type juce::Quaternion< Type >::length ( ) const
inlinenoexcept

◆ normal()

template<typename Type>
Type juce::Quaternion< Type >::normal ( ) const
inlinenoexcept

◆ normalised()

template<typename Type>
Quaternion juce::Quaternion< Type >::normalised ( ) const
inlinenoexcept

◆ operator*=()

template<typename Type>
Quaternion& juce::Quaternion< Type >::operator*= ( Quaternion< Type >  other)
inlinenoexcept

◆ operator=()

template<typename Type>
Quaternion& juce::Quaternion< Type >::operator= ( Quaternion< Type >  other)
inlinenoexcept

Member Data Documentation

◆ scalar

◆ vector


The documentation for this class was generated from the following file: