AndroidGLCallbacks | juce::OpenGLContext::NativeContext | friend |
attachedToWindow() | juce::OpenGLContext::NativeContext | inlineprivate |
bestVisual | juce::OpenGLContext::NativeContext | private |
bounds | juce::OpenGLContext::NativeContext | private |
clear() | juce::AndroidInterfaceImplementer | private |
colorBufferHandle | juce::OpenGLContext::NativeContext | private |
component | juce::OpenGLContext::NativeContext | |
config | juce::OpenGLContext::NativeContext | privatestatic |
context | juce::OpenGLContext::NativeContext | private |
context | juce::OpenGLContext::NativeContext | private |
context | juce::OpenGLContext::NativeContext | private |
contextToShareWith | juce::OpenGLContext::NativeContext | private |
createAttribs(NSOpenGLPixelFormatAttribute *attribs, OpenGLVersion version, const OpenGLPixelFormat &pixFormat, bool shouldUseMultisampling) | juce::OpenGLContext::NativeContext | inlinestatic |
createContext(EAGLRenderingAPI type, void *contextToShare) | juce::OpenGLContext::NativeContext | inlineprivate |
createdOk() const noexcept | juce::OpenGLContext::NativeContext | inline |
createdOk() const noexcept | juce::OpenGLContext::NativeContext | inline |
createdOk() const noexcept | juce::OpenGLContext::NativeContext | inline |
createdOk() const noexcept | juce::OpenGLContext::NativeContext | inline |
createdOk() const noexcept | juce::OpenGLContext::NativeContext | inline |
createGLBuffers() | juce::OpenGLContext::NativeContext | inlineprivate |
createNativeWindow(Component &component) | juce::OpenGLContext::NativeContext | inlineprivate |
dc | juce::OpenGLContext::NativeContext | private |
deactivateCurrentContext() | juce::OpenGLContext::NativeContext | inlinestatic |
deactivateCurrentContext() | juce::OpenGLContext::NativeContext | inlinestatic |
deactivateCurrentContext() | juce::OpenGLContext::NativeContext | inlinestatic |
deactivateCurrentContext() | juce::OpenGLContext::NativeContext | inlinestatic |
deactivateCurrentContext() | juce::OpenGLContext::NativeContext | inlinestatic |
deleteFrameBuffer(GLuint &i) | juce::OpenGLContext::NativeContext | inlineprivatestatic |
deleteRenderBuffer(GLuint &i) | juce::OpenGLContext::NativeContext | inlineprivatestatic |
deleteRenderContext() | juce::OpenGLContext::NativeContext | inlineprivate |
depthBufferHandle | juce::OpenGLContext::NativeContext | private |
detachedFromWindow() | juce::OpenGLContext::NativeContext | inlineprivate |
dispatchDraw(jobject) | juce::OpenGLContext::NativeContext | inlineprivate |
display | juce::OpenGLContext::NativeContext | privatestatic |
display | juce::OpenGLContext::NativeContext | private |
dummy | juce::OpenGLContext::NativeContext | private |
dummyComponent | juce::OpenGLContext::NativeContext | private |
embeddedWindow | juce::OpenGLContext::NativeContext | private |
frameBufferHandle | juce::OpenGLContext::NativeContext | private |
freeGLBuffers() | juce::OpenGLContext::NativeContext | inlineprivate |
getFrameBufferID() const noexcept | juce::OpenGLContext::NativeContext | inline |
getFrameBufferID() const noexcept | juce::OpenGLContext::NativeContext | inline |
getFrameBufferID() const noexcept | juce::OpenGLContext::NativeContext | inline |
getFrameBufferID() const noexcept | juce::OpenGLContext::NativeContext | inline |
getFrameBufferID() const noexcept | juce::OpenGLContext::NativeContext | inline |
getRawContext() const noexcept | juce::OpenGLContext::NativeContext | inline |
getRawContext() const noexcept | juce::OpenGLContext::NativeContext | inline |
getRawContext() const noexcept | juce::OpenGLContext::NativeContext | inline |
getRawContext() const noexcept | juce::OpenGLContext::NativeContext | inline |
getRawContext() const noexcept | juce::OpenGLContext::NativeContext | inline |
getSwapInterval() const | juce::OpenGLContext::NativeContext | inline |
getSwapInterval() const noexcept | juce::OpenGLContext::NativeContext | inline |
getSwapInterval() const | juce::OpenGLContext::NativeContext | inline |
getSwapInterval() const | juce::OpenGLContext::NativeContext | inline |
getSwapInterval() const | juce::OpenGLContext::NativeContext | inline |
getWindowScaleFactor(const Rectangle< int > &screenBounds) | juce::OpenGLContext::NativeContext | inline |
glLayer | juce::OpenGLContext::NativeContext | private |
hasInitialised | juce::OpenGLContext::NativeContext | private |
initEGLDisplay() | juce::OpenGLContext::NativeContext | inlineprivate |
initialiseGLExtensions() | juce::OpenGLContext::NativeContext | inlineprivate |
initialiseOnRenderThread(OpenGLContext &aContext) | juce::OpenGLContext::NativeContext | inline |
initialiseOnRenderThread(OpenGLContext &) | juce::OpenGLContext::NativeContext | inline |
initialiseOnRenderThread(OpenGLContext &c) | juce::OpenGLContext::NativeContext | inline |
initialiseOnRenderThread(OpenGLContext &) | juce::OpenGLContext::NativeContext | inline |
initialiseOnRenderThread(OpenGLContext &c) | juce::OpenGLContext::NativeContext | inline |
initialisePixelFormatDescriptor(PIXELFORMATDESCRIPTOR &pfd, const OpenGLPixelFormat &pixelFormat) | juce::OpenGLContext::NativeContext | inlineprivatestatic |
isActive() const noexcept | juce::OpenGLContext::NativeContext | inline |
isActive() const noexcept | juce::OpenGLContext::NativeContext | inline |
isActive() const noexcept | juce::OpenGLContext::NativeContext | inline |
isActive() const noexcept | juce::OpenGLContext::NativeContext | inline |
isActive() const noexcept | juce::OpenGLContext::NativeContext | inline |
juceContext | juce::OpenGLContext::NativeContext | private |
lastBounds | juce::OpenGLContext::NativeContext | private |
lastSwapTime | juce::OpenGLContext::NativeContext | |
makeActive() const noexcept | juce::OpenGLContext::NativeContext | inline |
makeActive() const noexcept | juce::OpenGLContext::NativeContext | inline |
makeActive() const noexcept | juce::OpenGLContext::NativeContext | inline |
makeActive() const noexcept | juce::OpenGLContext::NativeContext | inline |
makeActive() const noexcept | juce::OpenGLContext::NativeContext | inline |
minSwapTimeMs | juce::OpenGLContext::NativeContext | |
msaaBufferHandle | juce::OpenGLContext::NativeContext | private |
msaaColorHandle | juce::OpenGLContext::NativeContext | private |
NativeContext(Component &comp, const OpenGLPixelFormat &, void *, bool, OpenGLVersion) | juce::OpenGLContext::NativeContext | inline |
NativeContext(Component &c, const OpenGLPixelFormat &pixFormat, void *contextToShare, bool multisampling, OpenGLVersion version) | juce::OpenGLContext::NativeContext | inline |
NativeContext(Component &comp, const OpenGLPixelFormat &cPixelFormat, void *shareContext, bool, OpenGLVersion) | juce::OpenGLContext::NativeContext | inline |
NativeContext(Component &component, const OpenGLPixelFormat &pixFormat, void *contextToShare, bool shouldUseMultisampling, OpenGLVersion version) | juce::OpenGLContext::NativeContext | inline |
NativeContext(Component &component, const OpenGLPixelFormat &pixelFormat, void *contextToShareWith, bool, OpenGLVersion) | juce::OpenGLContext::NativeContext | inline |
nativeScaleFactor | juce::OpenGLContext::NativeContext | private |
nativeWindow | juce::OpenGLContext::NativeContext | private |
needToRebuildBuffers | juce::OpenGLContext::NativeContext | private |
openGLversion | juce::OpenGLContext::NativeContext | private |
releaseContext() | juce::OpenGLContext::NativeContext | inlineprivate |
releaseDC() | juce::OpenGLContext::NativeContext | inlineprivate |
renderContext | juce::OpenGLContext::NativeContext | private |
renderContext | juce::OpenGLContext::NativeContext | |
renderContext | juce::OpenGLContext::NativeContext | private |
setSwapInterval(const int) | juce::OpenGLContext::NativeContext | inline |
setSwapInterval(int numFramesPerSwap) noexcept | juce::OpenGLContext::NativeContext | inline |
setSwapInterval(int numFramesPerSwap) | juce::OpenGLContext::NativeContext | inline |
setSwapInterval(int numFramesPerSwap) | juce::OpenGLContext::NativeContext | inline |
setSwapInterval(int numFramesPerSwap) | juce::OpenGLContext::NativeContext | inline |
shutdownOnRenderThread() | juce::OpenGLContext::NativeContext | inline |
shutdownOnRenderThread() | juce::OpenGLContext::NativeContext | inline |
shutdownOnRenderThread() | juce::OpenGLContext::NativeContext | inline |
shutdownOnRenderThread() | juce::OpenGLContext::NativeContext | inline |
shutdownOnRenderThread() | juce::OpenGLContext::NativeContext | inline |
surface | juce::OpenGLContext::NativeContext | private |
surfaceChanged(LocalRef< jobject > holder, int format, int width, int height) override | juce::OpenGLContext::NativeContext | inlinevirtual |
surfaceCreated(LocalRef< jobject > holder) override | juce::OpenGLContext::NativeContext | virtual |
surfaceDestroyed(LocalRef< jobject > holder) override | juce::OpenGLContext::NativeContext | virtual |
surfaceHolderCallback | juce::OpenGLContext::NativeContext | private |
surfaceView | juce::OpenGLContext::NativeContext | private |
swapBuffers() const noexcept | juce::OpenGLContext::NativeContext | inline |
swapBuffers() | juce::OpenGLContext::NativeContext | inline |
swapBuffers() | juce::OpenGLContext::NativeContext | inline |
swapBuffers() | juce::OpenGLContext::NativeContext | inline |
swapBuffers() const noexcept | juce::OpenGLContext::NativeContext | inline |
swapFrames | juce::OpenGLContext::NativeContext | private |
triggerRepaint() | juce::OpenGLContext::NativeContext | inline |
triggerRepaint() | juce::OpenGLContext::NativeContext | inline |
underrunCounter | juce::OpenGLContext::NativeContext | |
updateWindowPosition(Rectangle< int > bounds) | juce::OpenGLContext::NativeContext | inline |
updateWindowPosition(Rectangle< int > bounds) | juce::OpenGLContext::NativeContext | inline |
updateWindowPosition(Rectangle< int > newBounds) | juce::OpenGLContext::NativeContext | inline |
updateWindowPosition(Rectangle< int >) | juce::OpenGLContext::NativeContext | inline |
updateWindowPosition(Rectangle< int > bounds) | juce::OpenGLContext::NativeContext | inline |
useDepthBuffer | juce::OpenGLContext::NativeContext | private |
useMSAA | juce::OpenGLContext::NativeContext | private |
view | juce::OpenGLContext::NativeContext | private |
view | juce::OpenGLContext::NativeContext | |
viewAttachment | juce::OpenGLContext::NativeContext | |
wglChoosePixelFormatExtension(const OpenGLPixelFormat &pixelFormat) const | juce::OpenGLContext::NativeContext | inlineprivate |
~AndroidInterfaceImplementer() | juce::AndroidInterfaceImplementer | privatevirtual |
~NativeContext() | juce::OpenGLContext::NativeContext | inline |
~NativeContext() | juce::OpenGLContext::NativeContext | inline |
~NativeContext() | juce::OpenGLContext::NativeContext | inline |
~NativeContext() | juce::OpenGLContext::NativeContext | inline |
~NativeContext() | juce::OpenGLContext::NativeContext | inline |
~SurfaceHolderCallback() | juce::SurfaceHolderCallback | inlineprivatevirtual |