JUCE  v5.4.1-191-g0ab5e696f
JUCE API
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juce::OpenGLContext Member List

This is the complete list of members for juce::OpenGLContext, including all inherited members.

areShadersAvailable() constjuce::OpenGLContext
attachmentjuce::OpenGLContextprivate
attachTo(Component &)juce::OpenGLContext
contextToShareWithjuce::OpenGLContextprivate
continuousRepaintjuce::OpenGLContextprivate
copyTexture(const Rectangle< int > &targetClipArea, const Rectangle< int > &anchorPosAndTextureSize, int contextWidth, int contextHeight, bool textureOriginIsBottomLeft)juce::OpenGLContext
currentRenderScalejuce::OpenGLContextprivate
deactivateCurrentContext()juce::OpenGLContextstatic
defaultGLVersion enum valuejuce::OpenGLContext
detach()juce::OpenGLContext
execute(AsyncWorker::Ptr, bool)juce::OpenGLContextprivate
executeOnGLThread(T &&functor, bool blockUntilFinished)juce::OpenGLContext
extensionsjuce::OpenGLContext
getAssociatedObject(const char *name) constjuce::OpenGLContext
getCachedImage() const noexceptjuce::OpenGLContextprivate
getContextAttachedTo(Component &component) noexceptjuce::OpenGLContextstatic
getCurrentContext()juce::OpenGLContextstatic
getFrameBufferID() const noexceptjuce::OpenGLContext
getImageCacheSize() const noexceptjuce::OpenGLContext
getRawContext() const noexceptjuce::OpenGLContext
getRenderingScale() const noexceptjuce::OpenGLContextinline
getSwapInterval() constjuce::OpenGLContext
getTargetComponent() const noexceptjuce::OpenGLContext
imageCacheMaxSizejuce::OpenGLContextprivate
isActive() const noexceptjuce::OpenGLContext
isAttached() const noexceptjuce::OpenGLContext
linear enum valuejuce::OpenGLContext
makeActive() const noexceptjuce::OpenGLContext
nativeContextjuce::OpenGLContextprivate
nearest enum valuejuce::OpenGLContext
openGL3_2 enum valuejuce::OpenGLContext
OpenGLContext()juce::OpenGLContext
openGLPixelFormatjuce::OpenGLContextprivate
OpenGLTexture classjuce::OpenGLContextfriend
OpenGLVersion enum namejuce::OpenGLContext
overrideCanAttachjuce::OpenGLContextprivate
renderComponentsjuce::OpenGLContextprivate
rendererjuce::OpenGLContextprivate
setAssociatedObject(const char *name, ReferenceCountedObject *newObject)juce::OpenGLContext
setComponentPaintingEnabled(bool shouldPaintComponent) noexceptjuce::OpenGLContext
setContinuousRepainting(bool shouldContinuouslyRepaint) noexceptjuce::OpenGLContext
setImageCacheSize(size_t cacheSizeBytes) noexceptjuce::OpenGLContext
setMultisamplingEnabled(bool) noexceptjuce::OpenGLContext
setNativeSharedContext(void *nativeContextToShareWith) noexceptjuce::OpenGLContext
setOpenGLVersionRequired(OpenGLVersion) noexceptjuce::OpenGLContext
setPixelFormat(const OpenGLPixelFormat &preferredPixelFormat) noexceptjuce::OpenGLContext
setRenderer(OpenGLRenderer *) noexceptjuce::OpenGLContext
setSwapInterval(int numFramesPerSwap)juce::OpenGLContext
setTextureMagnificationFilter(TextureMagnificationFilter magFilterMode) noexceptjuce::OpenGLContext
swapBuffers()juce::OpenGLContext
texMagFilterjuce::OpenGLContextprivate
TextureMagnificationFilter enum namejuce::OpenGLContext
triggerRepaint()juce::OpenGLContext
useMultisamplingjuce::OpenGLContextprivate
versionRequiredjuce::OpenGLContextprivate
~OpenGLContext()juce::OpenGLContext