An instance of this class is used to specify initialisation and shutdown code for the application. More...
#include <juce_Application.h>
Public Member Functions | |
JUCEApplication () | |
Constructs a JUCE app object. More... | |
~JUCEApplication () override | |
Destructor. More... | |
void | anotherInstanceStarted (const String &commandLine) override |
Indicates that the user has tried to start up another instance of the app. More... | |
virtual void | backButtonPressed () |
Override this method to be informed when the back button is pressed on a device. More... | |
ApplicationCommandTarget * | findFirstTargetParentComponent () |
If this object is a Component, this method will search upwards in its current UI hierarchy for the next parent component that implements the ApplicationCommandTarget class. More... | |
void | getAllCommands (Array< CommandID > &) override |
virtual const String | getApplicationName ()=0 |
Returns the application's name. More... | |
int | getApplicationReturnValue () const noexcept |
Returns the value that has been set as the application's exit code. More... | |
virtual const String | getApplicationVersion ()=0 |
Returns the application's version number. More... | |
void | getCommandInfo (CommandID, ApplicationCommandInfo &) override |
ApplicationCommandTarget * | getNextCommandTarget () override |
ApplicationCommandTarget * | getTargetForCommand (const CommandID commandID) |
Searches this target and all subsequent ones for the first one that can handle the specified command. More... | |
virtual void | initialise (const String &commandLineParameters)=0 |
Called when the application starts. More... | |
bool | invoke (const InvocationInfo &invocationInfo, const bool asynchronously) |
Makes this target invoke a command. More... | |
bool | invokeDirectly (const CommandID commandID, const bool asynchronously) |
Invokes a given command directly on this target. More... | |
bool | isCommandActive (const CommandID commandID) |
Checks whether this command can currently be performed by this target. More... | |
bool | isInitialising () const noexcept |
Returns true if the application hasn't yet completed its initialise() method and entered the main event loop. More... | |
virtual void | memoryWarningReceived () |
Called by the operating system to indicate that you should reduce your memory footprint. More... | |
bool | moreThanOneInstanceAllowed () override |
Checks whether multiple instances of the app are allowed. More... | |
bool | perform (const InvocationInfo &) override |
void | resumed () override |
This method is called when the application is being woken from background mode by the operating system. More... | |
void | setApplicationReturnValue (int newReturnValue) noexcept |
Sets the value that should be returned as the application's exit code when the app quits. More... | |
virtual void | shutdown ()=0 |
void | suspended () override |
This method is called when the application is being put into background mode by the operating system. More... | |
void | systemRequestedQuit () override |
Called when the operating system is trying to close the application. More... | |
void | unhandledException (const std::exception *e, const String &sourceFilename, int lineNumber) override |
If any unhandled exceptions make it through to the message dispatch loop, this callback will be triggered, in case you want to log them or do some other type of error-handling. More... | |
Static Public Member Functions | |
static StringArray | getCommandLineParameterArray () |
Returns the application's command line parameters as a set of strings. More... | |
static String | getCommandLineParameters () |
Returns the application's command line parameters as a single string. More... | |
static JUCEApplication * | getInstance () noexcept |
Returns the global instance of the application object being run. More... | |
static bool | isStandaloneApp () noexcept |
Returns true if this executable is running as an app (as opposed to being a plugin or other kind of shared library. More... | |
static void | quit () |
Signals that the main message loop should stop and the application should terminate. More... | |
Private Member Functions | |
bool | initialiseApp () override |
An instance of this class is used to specify initialisation and shutdown code for the application.
Any application that wants to run an event loop must declare a subclass of JUCEApplicationBase or JUCEApplication, and implement its various pure virtual methods.
It then needs to use the START_JUCE_APPLICATION macro somewhere in a CPP file to declare an instance of this class and generate suitable platform-specific boilerplate code to launch the app.
Note that this class is derived from JUCEApplicationBase, which contains most of the useful methods and functionality. This derived class is here simply as a convenient way to also inherit from an ApplicationCommandTarget, and to implement default versions of some of the pure virtual base class methods. But you can derive your app object directly from JUCEApplicationBase if you want to, and by doing so can avoid having a dependency on the juce_gui_basics module.
e.g.
{GUI}
juce::JUCEApplication::JUCEApplication | ( | ) |
Constructs a JUCE app object.
If subclasses implement a constructor or destructor, they shouldn't call any JUCE code in there - put your startup/shutdown code in initialise() and shutdown() instead.
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override |
Destructor.
If subclasses implement a constructor or destructor, they shouldn't call any JUCE code in there - put your startup/shutdown code in initialise() and shutdown() instead.
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overridevirtual |
Indicates that the user has tried to start up another instance of the app.
This will get called even if moreThanOneInstanceAllowed() is false.
Implements juce::JUCEApplicationBase.
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inlinevirtualinherited |
Override this method to be informed when the back button is pressed on a device.
This is currently only implemented on Android devices.
References JUCE_CALLTYPE, and juce::StandardApplicationCommandIDs::quit.
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inherited |
If this object is a Component, this method will search upwards in its current UI hierarchy for the next parent component that implements the ApplicationCommandTarget class.
If your target is a Component, this is a very handy method to use in your getNextCommandTarget() implementation.
Implements juce::ApplicationCommandTarget.
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pure virtual |
Returns the application's name.
Implements juce::JUCEApplicationBase.
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inlinenoexceptinherited |
Returns the value that has been set as the application's exit code.
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pure virtual |
Returns the application's version number.
Implements juce::JUCEApplicationBase.
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overridevirtual |
Implements juce::ApplicationCommandTarget.
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staticinherited |
Returns the application's command line parameters as a set of strings.
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staticinherited |
Returns the application's command line parameters as a single string.
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staticnoexcept |
Returns the global instance of the application object being run.
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overridevirtual |
Implements juce::ApplicationCommandTarget.
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inherited |
Searches this target and all subsequent ones for the first one that can handle the specified command.
This will use getNextCommandTarget() to determine the chain of targets to try after this one.
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pure virtualinherited |
Called when the application starts.
This will be called once to let the application do whatever initialisation it needs, create its windows, etc.
After the method returns, the normal event-dispatch loop will be run, until the quit() method is called, at which point the shutdown() method will be called to let the application clear up anything it needs to delete.
If during the initialise() method, the application decides not to start-up after all, it can just call the quit() method and the event loop won't be run.
commandLineParameters | the line passed in does not include the name of the executable, just the parameter list. To get the parameters as an array, you can call JUCEApplication::getCommandLineParameters() |
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overrideprivate |
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inherited |
Makes this target invoke a command.
Your code can call this method to invoke a command on this target, but normally you'd call it indirectly via ApplicationCommandManager::invoke() or ApplicationCommandManager::invokeDirectly().
If this target can perform the given command, it will call its perform() method to do so. If not, then getNextCommandTarget() will be used to determine the next target to try, and the command will be passed along to it.
invocationInfo | this must be correctly filled-in, describing the context for the invocation. |
asynchronously | if false, the command will be performed before this method returns. If true, a message will be posted so that the command will be performed later on the message thread, and this method will return immediately. |
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inherited |
Invokes a given command directly on this target.
This is just an easy way to call invoke() without having to fill out the InvocationInfo structure.
Checks whether this command can currently be performed by this target.
This will return true only if a call to getCommandInfo() doesn't set the isDisabled flag to indicate that the command is inactive.
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inlinenoexceptinherited |
Returns true if the application hasn't yet completed its initialise() method and entered the main event loop.
This is handy for things like splash screens to know when the app's up-and-running properly.
References JUCE_CALLTYPE.
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inlinestaticnoexceptinherited |
Returns true if this executable is running as an app (as opposed to being a plugin or other kind of shared library.
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inlinevirtualinherited |
Called by the operating system to indicate that you should reduce your memory footprint.
You should override this method to free up some memory gracefully, if possible, otherwise the host may forcibly kill your app.
At the moment this method is only called on iOS.
References jassertfalse.
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overridevirtual |
Checks whether multiple instances of the app are allowed.
If your application class returns true for this, more than one instance is permitted to run (except on OSX where the OS automatically stops you launching a second instance of an app without explicitly starting it from the command-line).
If it's false, the second instance won't start, but it you will still get a callback to anotherInstanceStarted() to tell you about this - which gives you a chance to react to what the user was trying to do.
Implements juce::JUCEApplicationBase.
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overridevirtual |
Implements juce::ApplicationCommandTarget.
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staticinherited |
Signals that the main message loop should stop and the application should terminate.
This isn't synchronous, it just posts a quit message to the main queue, and when this message arrives, the message loop will stop, the shutdown() method will be called, and the app will exit.
Note that this will cause an unconditional quit to happen, so if you need an extra level before this, e.g. to give the user the chance to save their work and maybe cancel the quit, you'll need to handle this in the systemRequestedQuit() method - see that method's help for more info.
Referenced by juce::StandaloneFilterWindow::closeButtonPressed().
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overridevirtual |
This method is called when the application is being woken from background mode by the operating system.
Implements juce::JUCEApplicationBase.
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noexceptinherited |
Sets the value that should be returned as the application's exit code when the app quits.
This is the value that's returned by the main() function. Normally you'd leave this as 0 unless you want to indicate an error code.
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pure virtualinherited |
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overridevirtual |
This method is called when the application is being put into background mode by the operating system.
Implements juce::JUCEApplicationBase.
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overridevirtual |
Called when the operating system is trying to close the application.
The default implementation of this method is to call quit(), but it may be overloaded to ignore the request or do some other special behaviour instead. For example, you might want to offer the user the chance to save their changes before quitting, and give them the chance to cancel.
If you want to send a quit signal to your app, this is the correct method to call, because it means that requests that come from the system get handled in the same way as those from your own application code. So e.g. you'd call this method from a "quit" item on a menu bar.
Implements juce::JUCEApplicationBase.
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overridevirtual |
If any unhandled exceptions make it through to the message dispatch loop, this callback will be triggered, in case you want to log them or do some other type of error-handling.
If the type of exception is derived from the std::exception class, the pointer passed-in will be valid. If the exception is of unknown type, this pointer will be null.
Implements juce::JUCEApplicationBase.