Uses RAII to save and restore the state of a graphics context.
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#include <juce_GraphicsContext.h>
Uses RAII to save and restore the state of a graphics context.
On construction, this calls Graphics::saveState(), and on destruction it calls Graphics::restoreState() on the Graphics object that you supply.
◆ ScopedSaveState()
juce::Graphics::ScopedSaveState::ScopedSaveState |
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Graphics & |
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◆ ~ScopedSaveState()
juce::Graphics::ScopedSaveState::~ScopedSaveState |
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◆ context
Graphics& juce::Graphics::ScopedSaveState::context |
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private |
The documentation for this class was generated from the following file: