JUCE  v5.4.1-191-g0ab5e696f
JUCE API
Looking for a senior C++ dev?
I'm looking for work. Hire me!
juce::AppleRemoteDevice Class Referenceabstract

Receives events from an Apple IR remote control device (Only available in OSX!). More...

#include <juce_AppleRemote.h>

Collaboration diagram for juce::AppleRemoteDevice:

Public Types

enum  ButtonType {
  menuButton = 0,
  playButton,
  plusButton,
  minusButton,
  rightButton,
  leftButton,
  rightButton_Long,
  leftButton_Long,
  menuButton_Long,
  playButtonSleepMode,
  switched
}
 The set of buttons that may be pressed. More...
 

Public Member Functions

 AppleRemoteDevice ()
 
virtual ~AppleRemoteDevice ()
 
virtual void buttonPressed (ButtonType buttonId, bool isDown)=0
 Override this method to receive the callback about a button press. More...
 
int getRemoteId () const
 Returns the ID number of the remote, if it has sent one. More...
 
void handleCallbackInternal ()
 
bool isActive () const
 Returns true if the device has been started successfully. More...
 
bool start (bool inExclusiveMode)
 Starts the device running and responding to events. More...
 
void stop ()
 Stops the device running. More...
 

Private Member Functions

bool open (bool openInExclusiveMode)
 

Private Attributes

void * device
 
void * queue
 
int remoteId
 

Detailed Description

Receives events from an Apple IR remote control device (Only available in OSX!).

To use it, just create a subclass of this class, implementing the buttonPressed() callback, then call start() and stop() to start or stop receiving events.

{GUI}

Member Enumeration Documentation

◆ ButtonType

The set of buttons that may be pressed.

See also
buttonPressed
Enumerator
menuButton 

The menu button (if it's held for a short time).

playButton 

The play button.

plusButton 

The plus or volume-up button.

minusButton 

The minus or volume-down button.

rightButton 

The right button (if it's held for a short time).

leftButton 

The left button (if it's held for a short time).

rightButton_Long 

The right button (if it's held for a long time).

leftButton_Long 

The menu button (if it's held for a long time).

menuButton_Long 

The menu button (if it's held for a long time).

playButtonSleepMode 
switched 

Constructor & Destructor Documentation

◆ AppleRemoteDevice()

juce::AppleRemoteDevice::AppleRemoteDevice ( )

◆ ~AppleRemoteDevice()

virtual juce::AppleRemoteDevice::~AppleRemoteDevice ( )
virtual

Member Function Documentation

◆ buttonPressed()

virtual void juce::AppleRemoteDevice::buttonPressed ( ButtonType  buttonId,
bool  isDown 
)
pure virtual

Override this method to receive the callback about a button press.

The callback will happen on the application's message thread.

Some buttons trigger matching up and down events, in which the isDown parameter will be true and then false. Others only send a single event when the button is pressed.

◆ getRemoteId()

int juce::AppleRemoteDevice::getRemoteId ( ) const
inline

Returns the ID number of the remote, if it has sent one.

◆ handleCallbackInternal()

void juce::AppleRemoteDevice::handleCallbackInternal ( )

◆ isActive()

bool juce::AppleRemoteDevice::isActive ( ) const

Returns true if the device has been started successfully.

◆ open()

bool juce::AppleRemoteDevice::open ( bool  openInExclusiveMode)
private

◆ start()

bool juce::AppleRemoteDevice::start ( bool  inExclusiveMode)

Starts the device running and responding to events.

Returns true if it managed to open the device.

Parameters
inExclusiveModeif true, the remote will be grabbed exclusively for this app, and will not be available to any other part of the system. If false, it will be shared with other apps.
See also
stop

◆ stop()

void juce::AppleRemoteDevice::stop ( )

Stops the device running.

See also
start

Member Data Documentation

◆ device

void* juce::AppleRemoteDevice::device
private

◆ queue

void* juce::AppleRemoteDevice::queue
private

◆ remoteId

int juce::AppleRemoteDevice::remoteId
private

The documentation for this class was generated from the following file: