A parallelogram defined by three RelativePoint positions.
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#include <juce_RelativeParallelogram.h>
A parallelogram defined by three RelativePoint positions.
- See also
- RelativePoint, RelativeCoordinate
◆ RelativeParallelogram() [1/4]
RelativeParallelogram::RelativeParallelogram |
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◆ RelativeParallelogram() [2/4]
RelativeParallelogram::RelativeParallelogram |
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const Rectangle< float > & |
simpleRectangle | ) |
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◆ RelativeParallelogram() [3/4]
◆ RelativeParallelogram() [4/4]
RelativeParallelogram::RelativeParallelogram |
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const String & |
topLeft, |
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const String & |
topRight, |
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const String & |
bottomLeft |
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) |
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◆ ~RelativeParallelogram()
RelativeParallelogram::~RelativeParallelogram |
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◆ getBoundingBox()
static Rectangle<float> RelativeParallelogram::getBoundingBox |
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const Point< float > * |
parallelogramCorners | ) |
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staticnoexcept |
◆ getBounds()
◆ getInternalCoordForPoint()
static Point<float> RelativeParallelogram::getInternalCoordForPoint |
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const Point< float > * |
parallelogramCorners, |
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Point< float > |
point |
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) |
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staticnoexcept |
◆ getPath()
◆ getPointForInternalCoord()
static Point<float> RelativeParallelogram::getPointForInternalCoord |
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const Point< float > * |
parallelogramCorners, |
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Point< float > |
internalPoint |
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) |
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staticnoexcept |
◆ isDynamic()
bool RelativeParallelogram::isDynamic |
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| ) |
const |
◆ operator!=()
◆ operator==()
◆ resetToPerpendicular()
◆ resolveFourCorners()
◆ resolveThreePoints()
◆ bottomLeft
◆ topLeft
◆ topRight
The documentation for this class was generated from the following file: