Represents an 8-bit single-channel pixel, and can perform compositing operations on it.
More...
#include <juce_PixelFormats.h>
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enum | { indexA = 0
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| The indexes of the different components in the byte layout of this type of colour. More...
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| PixelAlpha () noexcept |
| Creates a pixel without defining its colour. More...
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| ~PixelAlpha () noexcept |
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template<class Pixel > |
forcedinline void | blend (const Pixel &src) noexcept |
| Blends another pixel onto this one. More...
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template<class Pixel > |
forcedinline void | blend (const Pixel &src, uint32 extraAlpha) noexcept |
| Blends another pixel onto this one, applying an extra multiplier to its opacity. More...
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forcedinline void | desaturate () noexcept |
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forcedinline uint8 | getAlpha () const noexcept |
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forcedinline uint8 & | getAlpha () noexcept |
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forcedinline uint8 | getBlue () const noexcept |
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forcedinline uint32 | getEvenBytes () const noexcept |
| Return channels with an even index and insert zero bytes between them. More...
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forcedinline uint8 | getGreen () const noexcept |
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forcedinline uint32 | getInARGBMaskOrder () const noexcept |
| Returns a uint32 which will be in argb order as if constructed with the following mask operation ((alpha << 24) | (red << 16) | (green << 8) | blue). More...
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uint32 | getInARGBMemoryOrder () const noexcept |
| Returns a uint32 which when written to memory, will be in the order a, r, g, b. More...
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forcedinline uint32 | getNativeARGB () const noexcept |
| Returns a uint32 which represents the pixel in a platform dependent format which is compatible with the native format of a PixelARGB. More...
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forcedinline uint32 | getOddBytes () const noexcept |
| Return channels with an odd index and insert zero bytes between them. More...
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forcedinline uint8 | getRed () const noexcept |
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forcedinline void | multiplyAlpha (int multiplier) noexcept |
| Multiplies the colour's alpha value with another one. More...
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forcedinline void | multiplyAlpha (const float multiplier) noexcept |
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forcedinline void | premultiply () noexcept |
| Premultiplies the pixel's RGB values by its alpha. More...
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template<class Pixel > |
forcedinline void | set (const Pixel &src) noexcept |
| Copies another pixel colour over this one. More...
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forcedinline void | setAlpha (const uint8 newAlpha) noexcept |
| Replaces the colour's alpha value with another one. More...
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forcedinline void | setARGB (const uint8 a_, const uint8, const uint8, const uint8) noexcept |
| Sets the pixel's colour from individual components. More...
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template<class Pixel > |
forcedinline void | tween (const Pixel &src, const uint32 amount) noexcept |
| Blends another pixel with this one, creating a colour that is somewhere between the two, as specified by the amount. More...
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forcedinline void | unpremultiply () noexcept |
| Unpremultiplies the pixel's RGB values. More...
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Represents an 8-bit single-channel pixel, and can perform compositing operations on it.
This is used internally by the imaging classes.
- See also
- PixelARGB, PixelRGB
◆ anonymous enum
The indexes of the different components in the byte layout of this type of colour.
◆ PixelAlpha() [1/2]
PixelAlpha::PixelAlpha |
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inlinenoexcept |
Creates a pixel without defining its colour.
◆ ~PixelAlpha()
PixelAlpha::~PixelAlpha |
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inlinenoexcept |
◆ PixelAlpha() [2/2]
PixelAlpha::PixelAlpha |
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const uint32 |
internal | ) |
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inlineprivatenoexcept |
◆ blend() [1/2]
Blends another pixel onto this one.
This takes into account the opacity of the pixel being overlaid, and blends it accordingly.
◆ blend() [2/2]
Blends another pixel onto this one, applying an extra multiplier to its opacity.
The opacity of the pixel being overlaid is scaled by the extraAlpha factor before being used, so this can blend semi-transparently from a PixelRGB argument.
◆ desaturate()
◆ getAlpha() [1/2]
◆ getAlpha() [2/2]
◆ getBlue()
◆ getEvenBytes()
Return channels with an even index and insert zero bytes between them.
This is useful for blending operations. The exact channels which are returned is platform dependent but compatible with the return value of getEvenBytes of the PixelARGB class.
- See also
- PixelARGB::getEvenBytes
◆ getGreen()
◆ getInARGBMaskOrder()
Returns a uint32 which will be in argb order as if constructed with the following mask operation ((alpha << 24) | (red << 16) | (green << 8) | blue).
◆ getInARGBMemoryOrder()
uint32 PixelAlpha::getInARGBMemoryOrder |
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const |
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inlinenoexcept |
Returns a uint32 which when written to memory, will be in the order a, r, g, b.
In other words, if the return-value is read as a uint8 array then the elements will be in the order of a, r, g, b
◆ getNativeARGB()
Returns a uint32 which represents the pixel in a platform dependent format which is compatible with the native format of a PixelARGB.
- See also
- PixelARGB::getNativeARGB
◆ getOddBytes()
Return channels with an odd index and insert zero bytes between them.
This is useful for blending operations. The exact channels which are returned is platform dependent but compatible with the return value of getOddBytes of the PixelARGB class.
- See also
- PixelARGB::getOddBytes
◆ getRed()
◆ multiplyAlpha() [1/2]
Multiplies the colour's alpha value with another one.
◆ multiplyAlpha() [2/2]
forcedinline void PixelAlpha::multiplyAlpha |
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const float |
multiplier | ) |
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inlinenoexcept |
◆ premultiply()
Premultiplies the pixel's RGB values by its alpha.
◆ set()
Copies another pixel colour over this one.
This doesn't blend it - this colour is simply replaced by the other one.
◆ setAlpha()
Replaces the colour's alpha value with another one.
◆ setARGB()
Sets the pixel's colour from individual components.
◆ tween()
Blends another pixel with this one, creating a colour that is somewhere between the two, as specified by the amount.
◆ unpremultiply()
Unpremultiplies the pixel's RGB values.
The documentation for this class was generated from the following file: