JUCE  v5.1.1-3-g1a0b28c73
JUCE API
OpenGLFrameBuffer Member List

This is the complete list of members for OpenGLFrameBuffer, including all inherited members.

clear(Colour colour)OpenGLFrameBuffer
ContainerDeletePolicy< Pimpl >OpenGLFrameBufferfriend
ContainerDeletePolicy< SavedState >OpenGLFrameBufferfriend
getCurrentFrameBufferTarget() noexceptOpenGLFrameBufferstatic
getFrameBufferID() const noexceptOpenGLFrameBuffer
getHeight() const noexceptOpenGLFrameBuffer
getTextureID() const noexceptOpenGLFrameBuffer
getWidth() const noexceptOpenGLFrameBuffer
initialise(OpenGLContext &context, int width, int height)OpenGLFrameBuffer
initialise(OpenGLContext &context, const Image &content)OpenGLFrameBuffer
initialise(OpenGLFrameBuffer &other)OpenGLFrameBuffer
isValid() const noexceptOpenGLFrameBufferinline
makeCurrentAndClear()OpenGLFrameBuffer
makeCurrentRenderingTarget()OpenGLFrameBuffer
OpenGLFrameBuffer()OpenGLFrameBuffer
pimplOpenGLFrameBufferprivate
readPixels(PixelARGB *targetData, const Rectangle< int > &sourceArea)OpenGLFrameBuffer
release()OpenGLFrameBuffer
releaseAsRenderingTarget()OpenGLFrameBuffer
reloadSavedCopy(OpenGLContext &context)OpenGLFrameBuffer
saveAndRelease()OpenGLFrameBuffer
savedStateOpenGLFrameBufferprivate
writePixels(const PixelARGB *srcData, const Rectangle< int > &targetArea)OpenGLFrameBuffer
~OpenGLFrameBuffer()OpenGLFrameBuffer