bestVisual | OpenGLContext::NativeContext | private |
bounds | OpenGLContext::NativeContext | private |
component | OpenGLContext::NativeContext | |
config | OpenGLContext::NativeContext | privatestatic |
context | OpenGLContext::NativeContext | private |
context | OpenGLContext::NativeContext | private |
contextToShareWith | OpenGLContext::NativeContext | private |
createAttribs(NSOpenGLPixelFormatAttribute *attribs, OpenGLVersion version, const OpenGLPixelFormat &pixFormat, bool shouldUseMultisampling) | OpenGLContext::NativeContext | inlinestatic |
createdOk() const noexcept | OpenGLContext::NativeContext | inline |
createdOk() const noexcept | OpenGLContext::NativeContext | inline |
createdOk() const noexcept | OpenGLContext::NativeContext | inline |
createdOk() const noexcept | OpenGLContext::NativeContext | inline |
createNativeWindow(Component &component) | OpenGLContext::NativeContext | inlineprivate |
dc | OpenGLContext::NativeContext | private |
deactivateCurrentContext() | OpenGLContext::NativeContext | inlinestatic |
deactivateCurrentContext() | OpenGLContext::NativeContext | inlinestatic |
deactivateCurrentContext() | OpenGLContext::NativeContext | inlinestatic |
deactivateCurrentContext() | OpenGLContext::NativeContext | inlinestatic |
deleteRenderContext() | OpenGLContext::NativeContext | inlineprivate |
dispatchDraw(jobject canvas) | OpenGLContext::NativeContext | inline |
display | OpenGLContext::NativeContext | privatestatic |
display | OpenGLContext::NativeContext | private |
dummy | OpenGLContext::NativeContext | private |
dummyComponent | OpenGLContext::NativeContext | private |
embeddedWindow | OpenGLContext::NativeContext | private |
getFrameBufferID() const noexcept | OpenGLContext::NativeContext | inline |
getFrameBufferID() const noexcept | OpenGLContext::NativeContext | inline |
getFrameBufferID() const noexcept | OpenGLContext::NativeContext | inline |
getFrameBufferID() const noexcept | OpenGLContext::NativeContext | inline |
getRawContext() const noexcept | OpenGLContext::NativeContext | inline |
getRawContext() const noexcept | OpenGLContext::NativeContext | inline |
getRawContext() const noexcept | OpenGLContext::NativeContext | inline |
getRawContext() const noexcept | OpenGLContext::NativeContext | inline |
getSwapInterval() const | OpenGLContext::NativeContext | inline |
getSwapInterval() const | OpenGLContext::NativeContext | inline |
getSwapInterval() const | OpenGLContext::NativeContext | inline |
getSwapInterval() const | OpenGLContext::NativeContext | inline |
hasInitialised | OpenGLContext::NativeContext | private |
initEGLDisplay() | OpenGLContext::NativeContext | inlineprivate |
initialiseGLExtensions() | OpenGLContext::NativeContext | inlineprivate |
initialiseOnRenderThread(OpenGLContext &aContext) | OpenGLContext::NativeContext | inline |
initialiseOnRenderThread(OpenGLContext &c) | OpenGLContext::NativeContext | inline |
initialiseOnRenderThread(OpenGLContext &) | OpenGLContext::NativeContext | inline |
initialiseOnRenderThread(OpenGLContext &c) | OpenGLContext::NativeContext | inline |
initialisePixelFormatDescriptor(PIXELFORMATDESCRIPTOR &pfd, const OpenGLPixelFormat &pixelFormat) | OpenGLContext::NativeContext | inlineprivatestatic |
isActive() const noexcept | OpenGLContext::NativeContext | inline |
isActive() const noexcept | OpenGLContext::NativeContext | inline |
isActive() const noexcept | OpenGLContext::NativeContext | inline |
isActive() const noexcept | OpenGLContext::NativeContext | inline |
juceContext | OpenGLContext::NativeContext | private |
lastBounds | OpenGLContext::NativeContext | private |
lastSwapTime | OpenGLContext::NativeContext | |
makeActive() const noexcept | OpenGLContext::NativeContext | inline |
makeActive() const noexcept | OpenGLContext::NativeContext | inline |
makeActive() const noexcept | OpenGLContext::NativeContext | inline |
makeActive() const noexcept | OpenGLContext::NativeContext | inline |
minSwapTimeMs | OpenGLContext::NativeContext | |
NativeContext(Component &comp, const OpenGLPixelFormat &, void *, bool, OpenGLVersion) | OpenGLContext::NativeContext | inline |
NativeContext(Component &comp, const OpenGLPixelFormat &cPixelFormat, void *shareContext, bool, OpenGLVersion) | OpenGLContext::NativeContext | inline |
NativeContext(Component &component, const OpenGLPixelFormat &pixFormat, void *contextToShare, bool shouldUseMultisampling, OpenGLVersion version) | OpenGLContext::NativeContext | inline |
NativeContext(Component &component, const OpenGLPixelFormat &pixelFormat, void *contextToShareWith, bool, OpenGLVersion) | OpenGLContext::NativeContext | inline |
nativeWindow | OpenGLContext::NativeContext | private |
releaseDC() | OpenGLContext::NativeContext | inlineprivate |
renderContext | OpenGLContext::NativeContext | private |
renderContext | OpenGLContext::NativeContext | |
renderContext | OpenGLContext::NativeContext | private |
setSwapInterval(const int) | OpenGLContext::NativeContext | inline |
setSwapInterval(int numFramesPerSwap) | OpenGLContext::NativeContext | inline |
setSwapInterval(int numFramesPerSwap) | OpenGLContext::NativeContext | inline |
setSwapInterval(int numFramesPerSwap) | OpenGLContext::NativeContext | inline |
shutdownOnRenderThread() | OpenGLContext::NativeContext | inline |
shutdownOnRenderThread() | OpenGLContext::NativeContext | inline |
shutdownOnRenderThread() | OpenGLContext::NativeContext | inline |
shutdownOnRenderThread() | OpenGLContext::NativeContext | inline |
surface | OpenGLContext::NativeContext | private |
surfaceChanged(jobject holder, int format, int width, int height) | OpenGLContext::NativeContext | inline |
surfaceCreated(jobject holder) | OpenGLContext::NativeContext | |
surfaceDestroyed(jobject holder) | OpenGLContext::NativeContext | |
surfaceView | OpenGLContext::NativeContext | private |
swapBuffers() const noexcept | OpenGLContext::NativeContext | inline |
swapBuffers() | OpenGLContext::NativeContext | inline |
swapBuffers() | OpenGLContext::NativeContext | inline |
swapBuffers() const noexcept | OpenGLContext::NativeContext | inline |
swapFrames | OpenGLContext::NativeContext | private |
triggerRepaint() | OpenGLContext::NativeContext | inline |
triggerRepaint() | OpenGLContext::NativeContext | inline |
underrunCounter | OpenGLContext::NativeContext | |
updateWindowPosition(Rectangle< int > bounds) | OpenGLContext::NativeContext | inline |
updateWindowPosition(Rectangle< int > newBounds) | OpenGLContext::NativeContext | inline |
updateWindowPosition(Rectangle< int >) | OpenGLContext::NativeContext | inline |
updateWindowPosition(Rectangle< int > bounds) | OpenGLContext::NativeContext | inline |
view | OpenGLContext::NativeContext | |
viewAttachment | OpenGLContext::NativeContext | |
wglChoosePixelFormatExtension(const OpenGLPixelFormat &pixelFormat) const | OpenGLContext::NativeContext | inlineprivate |
~NativeContext() | OpenGLContext::NativeContext | inline |
~NativeContext() | OpenGLContext::NativeContext | inline |
~NativeContext() | OpenGLContext::NativeContext | inline |
~NativeContext() | OpenGLContext::NativeContext | inline |