JUCE  v5.1.1-3-g1a0b28c73
JUCE API
OpenGLContext::NativeContext Member List

This is the complete list of members for OpenGLContext::NativeContext, including all inherited members.

bestVisualOpenGLContext::NativeContextprivate
boundsOpenGLContext::NativeContextprivate
componentOpenGLContext::NativeContext
configOpenGLContext::NativeContextprivatestatic
contextOpenGLContext::NativeContextprivate
contextOpenGLContext::NativeContextprivate
contextToShareWithOpenGLContext::NativeContextprivate
createAttribs(NSOpenGLPixelFormatAttribute *attribs, OpenGLVersion version, const OpenGLPixelFormat &pixFormat, bool shouldUseMultisampling)OpenGLContext::NativeContextinlinestatic
createdOk() const noexceptOpenGLContext::NativeContextinline
createdOk() const noexceptOpenGLContext::NativeContextinline
createdOk() const noexceptOpenGLContext::NativeContextinline
createdOk() const noexceptOpenGLContext::NativeContextinline
createNativeWindow(Component &component)OpenGLContext::NativeContextinlineprivate
dcOpenGLContext::NativeContextprivate
deactivateCurrentContext()OpenGLContext::NativeContextinlinestatic
deactivateCurrentContext()OpenGLContext::NativeContextinlinestatic
deactivateCurrentContext()OpenGLContext::NativeContextinlinestatic
deactivateCurrentContext()OpenGLContext::NativeContextinlinestatic
deleteRenderContext()OpenGLContext::NativeContextinlineprivate
dispatchDraw(jobject canvas)OpenGLContext::NativeContextinline
displayOpenGLContext::NativeContextprivatestatic
displayOpenGLContext::NativeContextprivate
dummyOpenGLContext::NativeContextprivate
dummyComponentOpenGLContext::NativeContextprivate
embeddedWindowOpenGLContext::NativeContextprivate
getFrameBufferID() const noexceptOpenGLContext::NativeContextinline
getFrameBufferID() const noexceptOpenGLContext::NativeContextinline
getFrameBufferID() const noexceptOpenGLContext::NativeContextinline
getFrameBufferID() const noexceptOpenGLContext::NativeContextinline
getRawContext() const noexceptOpenGLContext::NativeContextinline
getRawContext() const noexceptOpenGLContext::NativeContextinline
getRawContext() const noexceptOpenGLContext::NativeContextinline
getRawContext() const noexceptOpenGLContext::NativeContextinline
getSwapInterval() constOpenGLContext::NativeContextinline
getSwapInterval() constOpenGLContext::NativeContextinline
getSwapInterval() constOpenGLContext::NativeContextinline
getSwapInterval() constOpenGLContext::NativeContextinline
hasInitialisedOpenGLContext::NativeContextprivate
initEGLDisplay()OpenGLContext::NativeContextinlineprivate
initialiseGLExtensions()OpenGLContext::NativeContextinlineprivate
initialiseOnRenderThread(OpenGLContext &aContext)OpenGLContext::NativeContextinline
initialiseOnRenderThread(OpenGLContext &c)OpenGLContext::NativeContextinline
initialiseOnRenderThread(OpenGLContext &)OpenGLContext::NativeContextinline
initialiseOnRenderThread(OpenGLContext &c)OpenGLContext::NativeContextinline
initialisePixelFormatDescriptor(PIXELFORMATDESCRIPTOR &pfd, const OpenGLPixelFormat &pixelFormat)OpenGLContext::NativeContextinlineprivatestatic
isActive() const noexceptOpenGLContext::NativeContextinline
isActive() const noexceptOpenGLContext::NativeContextinline
isActive() const noexceptOpenGLContext::NativeContextinline
isActive() const noexceptOpenGLContext::NativeContextinline
juceContextOpenGLContext::NativeContextprivate
lastBoundsOpenGLContext::NativeContextprivate
lastSwapTimeOpenGLContext::NativeContext
makeActive() const noexceptOpenGLContext::NativeContextinline
makeActive() const noexceptOpenGLContext::NativeContextinline
makeActive() const noexceptOpenGLContext::NativeContextinline
makeActive() const noexceptOpenGLContext::NativeContextinline
minSwapTimeMsOpenGLContext::NativeContext
NativeContext(Component &comp, const OpenGLPixelFormat &, void *, bool, OpenGLVersion)OpenGLContext::NativeContextinline
NativeContext(Component &comp, const OpenGLPixelFormat &cPixelFormat, void *shareContext, bool, OpenGLVersion)OpenGLContext::NativeContextinline
NativeContext(Component &component, const OpenGLPixelFormat &pixFormat, void *contextToShare, bool shouldUseMultisampling, OpenGLVersion version)OpenGLContext::NativeContextinline
NativeContext(Component &component, const OpenGLPixelFormat &pixelFormat, void *contextToShareWith, bool, OpenGLVersion)OpenGLContext::NativeContextinline
nativeWindowOpenGLContext::NativeContextprivate
releaseDC()OpenGLContext::NativeContextinlineprivate
renderContextOpenGLContext::NativeContextprivate
renderContextOpenGLContext::NativeContext
renderContextOpenGLContext::NativeContextprivate
setSwapInterval(const int)OpenGLContext::NativeContextinline
setSwapInterval(int numFramesPerSwap)OpenGLContext::NativeContextinline
setSwapInterval(int numFramesPerSwap)OpenGLContext::NativeContextinline
setSwapInterval(int numFramesPerSwap)OpenGLContext::NativeContextinline
shutdownOnRenderThread()OpenGLContext::NativeContextinline
shutdownOnRenderThread()OpenGLContext::NativeContextinline
shutdownOnRenderThread()OpenGLContext::NativeContextinline
shutdownOnRenderThread()OpenGLContext::NativeContextinline
surfaceOpenGLContext::NativeContextprivate
surfaceChanged(jobject holder, int format, int width, int height)OpenGLContext::NativeContextinline
surfaceCreated(jobject holder)OpenGLContext::NativeContext
surfaceDestroyed(jobject holder)OpenGLContext::NativeContext
surfaceViewOpenGLContext::NativeContextprivate
swapBuffers() const noexceptOpenGLContext::NativeContextinline
swapBuffers()OpenGLContext::NativeContextinline
swapBuffers()OpenGLContext::NativeContextinline
swapBuffers() const noexceptOpenGLContext::NativeContextinline
swapFramesOpenGLContext::NativeContextprivate
triggerRepaint()OpenGLContext::NativeContextinline
triggerRepaint()OpenGLContext::NativeContextinline
underrunCounterOpenGLContext::NativeContext
updateWindowPosition(Rectangle< int > bounds)OpenGLContext::NativeContextinline
updateWindowPosition(Rectangle< int > newBounds)OpenGLContext::NativeContextinline
updateWindowPosition(Rectangle< int >)OpenGLContext::NativeContextinline
updateWindowPosition(Rectangle< int > bounds)OpenGLContext::NativeContextinline
viewOpenGLContext::NativeContext
viewAttachmentOpenGLContext::NativeContext
wglChoosePixelFormatExtension(const OpenGLPixelFormat &pixelFormat) constOpenGLContext::NativeContextinlineprivate
~NativeContext()OpenGLContext::NativeContextinline
~NativeContext()OpenGLContext::NativeContextinline
~NativeContext()OpenGLContext::NativeContextinline
~NativeContext()OpenGLContext::NativeContextinline