JUCE  v5.1.1-3-g1a0b28c73
JUCE API
NativeImageType Class Reference

An image storage type which holds the pixels using whatever is the default storage format on the current platform. More...

#include <juce_Image.h>

Inheritance diagram for NativeImageType:
Collaboration diagram for NativeImageType:

Public Member Functions

 NativeImageType ()
 
 ~NativeImageType ()
 
virtual Image convert (const Image &source) const
 Returns an image which is a copy of the source image, but using this type of storage mechanism. More...
 
ImagePixelData::Ptr create (Image::PixelFormat, int width, int height, bool clearImage) const override
 Creates a new image of this type, and the specified parameters. More...
 
int getTypeID () const override
 Must return a unique number to identify this type. More...
 

Detailed Description

An image storage type which holds the pixels using whatever is the default storage format on the current platform.

See also
ImageType, SoftwareImageType

Constructor & Destructor Documentation

◆ NativeImageType()

NativeImageType::NativeImageType ( )

◆ ~NativeImageType()

NativeImageType::~NativeImageType ( )

Member Function Documentation

◆ convert()

virtual Image ImageType::convert ( const Image source) const
virtualinherited

Returns an image which is a copy of the source image, but using this type of storage mechanism.

For example, to make sure that an image is stored in-memory, you could use:

myImage = SoftwareImageType().convert (myImage);

◆ create()

ImagePixelData::Ptr NativeImageType::create ( Image::PixelFormat  ,
int  width,
int  height,
bool  shouldClearImage 
) const
overridevirtual

Creates a new image of this type, and the specified parameters.

Implements ImageType.

◆ getTypeID()

int NativeImageType::getTypeID ( ) const
overridevirtual

Must return a unique number to identify this type.

Implements ImageType.


The documentation for this class was generated from the following file: