JUCE  v5.1.1-3-g1a0b28c73
JUCE API
MenuBarModel Class Referenceabstract

A class for controlling MenuBar components. More...

#include <juce_MenuBarModel.h>

Inheritance diagram for MenuBarModel:
Collaboration diagram for MenuBarModel:

Classes

class  Listener
 A class to receive callbacks when a MenuBarModel changes. More...
 

Public Member Functions

 MenuBarModel () noexcept
 
virtual ~MenuBarModel ()
 Destructor. More...
 
void addListener (Listener *listenerToAdd) noexcept
 Registers a listener for callbacks when the menu items in this model change. More...
 
void applicationCommandInvoked (const ApplicationCommandTarget::InvocationInfo &) override
 
void applicationCommandListChanged () override
 
virtual StringArray getMenuBarNames ()=0
 This method must return a list of the names of the menus. More...
 
virtual PopupMenu getMenuForIndex (int topLevelMenuIndex, const String &menuName)=0
 This should return the popup menu to display for a given top-level menu. More...
 
void handleAsyncUpdate () override
 
void handleMenuBarActivate (bool isActive)
 
virtual void menuBarActivated (bool isActive)
 This is called when the user starts/stops navigating the menu bar. More...
 
void menuItemsChanged ()
 Call this when some of your menu items have changed. More...
 
virtual void menuItemSelected (int menuItemID, int topLevelMenuIndex)=0
 This is called when a menu item has been clicked on. More...
 
void removeListener (Listener *listenerToRemove) noexcept
 Removes a listener. More...
 
void setApplicationCommandManagerToWatch (ApplicationCommandManager *manager) noexcept
 Tells the menu bar to listen to the specified command manager, and to update itself when the commands change. More...
 

Static Public Member Functions

static const PopupMenugetMacExtraAppleItemsMenu ()
 OSX ONLY - Returns the menu that was last passed as the extraAppleMenuItems argument to setMacMainMenu(), or nullptr if none was specified. More...
 
static MenuBarModelgetMacMainMenu ()
 OSX ONLY - Returns the menu model that is currently being shown as the main menu bar. More...
 
static void setMacMainMenu (MenuBarModel *newMenuBarModel, const PopupMenu *extraAppleMenuItems=nullptr, const String &recentItemsMenuName=String())
 OSX ONLY - Sets the model that is currently being shown as the main menu bar at the top of the screen on the Mac. More...
 

Private Member Functions

void cancelPendingUpdate () noexcept
 This will stop any pending updates from happening. More...
 
void handleUpdateNowIfNeeded ()
 If an update has been triggered and is pending, this will invoke it synchronously. More...
 
bool isUpdatePending () const noexcept
 Returns true if there's an update callback in the pipeline. More...
 
void triggerAsyncUpdate ()
 Causes the callback to be triggered at a later time. More...
 

Private Attributes

ListenerList< Listenerlisteners
 
ApplicationCommandManagermanager
 

Detailed Description

A class for controlling MenuBar components.

This class is used to tell a MenuBar what menus to show, and to respond to a menu being selected.

See also
MenuBarModel::Listener, MenuBarComponent, PopupMenu

Constructor & Destructor Documentation

◆ MenuBarModel()

MenuBarModel::MenuBarModel ( )
noexcept

◆ ~MenuBarModel()

virtual MenuBarModel::~MenuBarModel ( )
virtual

Destructor.

Member Function Documentation

◆ addListener()

void MenuBarModel::addListener ( Listener listenerToAdd)
noexcept

Registers a listener for callbacks when the menu items in this model change.

The listener object will get callbacks when this object's menuItemsChanged() method is called.

See also
removeListener

◆ applicationCommandInvoked()

void MenuBarModel::applicationCommandInvoked ( const ApplicationCommandTarget::InvocationInfo )
overridevirtual

◆ applicationCommandListChanged()

void MenuBarModel::applicationCommandListChanged ( )
overridevirtual

◆ cancelPendingUpdate()

void AsyncUpdater::cancelPendingUpdate ( )
noexceptinherited

This will stop any pending updates from happening.

If called after triggerAsyncUpdate() and before the handleAsyncUpdate() callback happens, this will cancel the handleAsyncUpdate() callback.

Note that this method simply cancels the next callback - if a callback is already in progress on a different thread, this won't block until the callback finishes, so there's no guarantee that the callback isn't still running when the method returns.

◆ getMacExtraAppleItemsMenu()

static const PopupMenu* MenuBarModel::getMacExtraAppleItemsMenu ( )
static

OSX ONLY - Returns the menu that was last passed as the extraAppleMenuItems argument to setMacMainMenu(), or nullptr if none was specified.

◆ getMacMainMenu()

static MenuBarModel* MenuBarModel::getMacMainMenu ( )
static

OSX ONLY - Returns the menu model that is currently being shown as the main menu bar.

◆ getMenuBarNames()

virtual StringArray MenuBarModel::getMenuBarNames ( )
pure virtual

This method must return a list of the names of the menus.

◆ getMenuForIndex()

virtual PopupMenu MenuBarModel::getMenuForIndex ( int  topLevelMenuIndex,
const String menuName 
)
pure virtual

This should return the popup menu to display for a given top-level menu.

Parameters
topLevelMenuIndexthe index of the top-level menu to show
menuNamethe name of the top-level menu item to show

◆ handleAsyncUpdate()

void MenuBarModel::handleAsyncUpdate ( )
overridevirtual

Implements AsyncUpdater.

◆ handleMenuBarActivate()

void MenuBarModel::handleMenuBarActivate ( bool  isActive)

◆ handleUpdateNowIfNeeded()

void AsyncUpdater::handleUpdateNowIfNeeded ( )
inherited

If an update has been triggered and is pending, this will invoke it synchronously.

Use this as a kind of "flush" operation - if an update is pending, the handleAsyncUpdate() method will be called immediately; if no update is pending, then nothing will be done.

Because this may invoke the callback, this method must only be called on the main event thread.

◆ isUpdatePending()

bool AsyncUpdater::isUpdatePending ( ) const
noexceptinherited

Returns true if there's an update callback in the pipeline.

◆ menuBarActivated()

virtual void MenuBarModel::menuBarActivated ( bool  isActive)
virtual

This is called when the user starts/stops navigating the menu bar.

Parameters
isActivetrue when the user starts navigating the menu bar

◆ menuItemsChanged()

void MenuBarModel::menuItemsChanged ( )

Call this when some of your menu items have changed.

This method will cause a callback to any MenuBarListener objects that are registered with this model.

If this model is displaying items from an ApplicationCommandManager, you can use the setApplicationCommandManagerToWatch() method to cause change messages to be sent automatically when the ApplicationCommandManager is changed.

See also
addListener, removeListener, MenuBarListener

◆ menuItemSelected()

virtual void MenuBarModel::menuItemSelected ( int  menuItemID,
int  topLevelMenuIndex 
)
pure virtual

This is called when a menu item has been clicked on.

Parameters
menuItemIDthe item ID of the PopupMenu item that was selected
topLevelMenuIndexthe index of the top-level menu from which the item was chosen (just in case you've used duplicate ID numbers on more than one of the popup menus)

◆ removeListener()

void MenuBarModel::removeListener ( Listener listenerToRemove)
noexcept

Removes a listener.

See also
addListener

◆ setApplicationCommandManagerToWatch()

void MenuBarModel::setApplicationCommandManagerToWatch ( ApplicationCommandManager manager)
noexcept

Tells the menu bar to listen to the specified command manager, and to update itself when the commands change.

This will also allow it to flash a menu name when a command from that menu is invoked using a keystroke.

◆ setMacMainMenu()

static void MenuBarModel::setMacMainMenu ( MenuBarModel newMenuBarModel,
const PopupMenu extraAppleMenuItems = nullptr,
const String recentItemsMenuName = String() 
)
static

OSX ONLY - Sets the model that is currently being shown as the main menu bar at the top of the screen on the Mac.

You can pass nullptr to stop the current model being displayed. Be careful not to delete a model while it is being used.

An optional extra menu can be specified, containing items to add to the top of the apple menu. (Confusingly, the 'apple' menu isn't the one with a picture of an apple, it's the one next to it, with your application's name at the top and the services menu etc on it). When one of these items is selected, the menu bar model will be used to invoke it, and in the menuItemSelected() callback the topLevelMenuIndex parameter will be -1. If you pass in an extraAppleMenuItems object then newMenuBarModel must be non-null.

If the recentItemsMenuName parameter is non-empty, then any sub-menus with this name will be replaced by OSX's special recent-files menu.

◆ triggerAsyncUpdate()

void AsyncUpdater::triggerAsyncUpdate ( )
inherited

Causes the callback to be triggered at a later time.

This method returns immediately, having made sure that a callback to the handleAsyncUpdate() method will occur as soon as possible.

If an update callback is already pending but hasn't happened yet, calls to this method will be ignored.

It's thread-safe to call this method from any number of threads without needing to worry about locking.

Member Data Documentation

◆ listeners

ListenerList<Listener> MenuBarModel::listeners
private

◆ manager

ApplicationCommandManager* MenuBarModel::manager
private

The documentation for this class was generated from the following file: