Components derived from this class can have files dropped onto them by an external application. More...
#include <juce_FileDragAndDropTarget.h>
Public Member Functions | |
virtual | ~FileDragAndDropTarget () |
Destructor. More... | |
virtual void | fileDragEnter (const StringArray &files, int x, int y) |
Callback to indicate that some files are being dragged over this component. More... | |
virtual void | fileDragExit (const StringArray &files) |
Callback to indicate that the mouse has moved away from this component. More... | |
virtual void | fileDragMove (const StringArray &files, int x, int y) |
Callback to indicate that the user is dragging some files over this component. More... | |
virtual void | filesDropped (const StringArray &files, int x, int y)=0 |
Callback to indicate that the user has dropped the files onto this component. More... | |
virtual bool | isInterestedInFileDrag (const StringArray &files)=0 |
Callback to check whether this target is interested in the set of files being offered. More... | |
Components derived from this class can have files dropped onto them by an external application.
|
inlinevirtual |
Destructor.
|
virtual |
Callback to indicate that some files are being dragged over this component.
This gets called when the user moves the mouse into this component while dragging.
Use this callback as a trigger to make your component repaint itself to give the user feedback about whether the files can be dropped here or not.
files | the set of (absolute) pathnames of the files that the user is dragging |
x | the mouse x position, relative to this component |
y | the mouse y position, relative to this component |
Reimplemented in TreeView, and FilenameComponent.
|
virtual |
Callback to indicate that the mouse has moved away from this component.
This gets called when the user moves the mouse out of this component while dragging the files.
If you've used fileDragEnter() to repaint your component and give feedback, use this as a signal to repaint it in its normal state.
files | the set of (absolute) pathnames of the files that the user is dragging |
Reimplemented in TreeView, and FilenameComponent.
|
virtual |
Callback to indicate that the user is dragging some files over this component.
This gets called when the user moves the mouse over this component while dragging. Normally overriding itemDragEnter() and itemDragExit() are enough, but this lets you know what happens in-between.
files | the set of (absolute) pathnames of the files that the user is dragging |
x | the mouse x position, relative to this component |
y | the mouse y position, relative to this component |
Reimplemented in TreeView.
|
pure virtual |
Callback to indicate that the user has dropped the files onto this component.
When the user drops the files, this get called, and you can use the files in whatever way is appropriate.
Note that after this is called, the fileDragExit method may not be called, so you should clean up in here if there's anything you need to do when the drag finishes.
files | the set of (absolute) pathnames of the files that the user is dragging |
x | the mouse x position, relative to this component |
y | the mouse y position, relative to this component |
Implemented in TreeView, FilenameComponent, PluginListComponent, and FileSearchPathListComponent.
|
pure virtual |
Callback to check whether this target is interested in the set of files being offered.
Note that this will be called repeatedly when the user is dragging the mouse around over your component, so don't do anything time-consuming in here, like opening the files to have a look inside them!
files | the set of (absolute) pathnames of the files that the user is dragging |
Implemented in TreeView, FilenameComponent, PluginListComponent, and FileSearchPathListComponent.