A subclass of AudioProcessorParameter that provides an easy way to create a parameter which maps onto a given NormalisableRange. More...
#include <juce_AudioParameterFloat.h>
Public Types | |
enum | Category { genericParameter = (0 << 16) | 0, inputGain = (1 << 16) | 0, outputGain = (1 << 16) | 1, inputMeter = (2 << 16) | 0, outputMeter = (2 << 16) | 1, compressorLimiterGainReductionMeter = (2 << 16) | 2, expanderGateGainReductionMeter = (2 << 16) | 3, analysisMeter = (2 << 16) | 4, otherMeter = (2 << 16) | 5 } |
Public Member Functions | |
AudioParameterFloat (const String ¶meterID, const String &name, NormalisableRange< float > normalisableRange, float defaultValue, const String &label=String(), Category category=AudioProcessorParameter::genericParameter) | |
Creates a AudioParameterFloat with an ID, name, and range. More... | |
AudioParameterFloat (String parameterID, String name, float minValue, float maxValue, float defaultValue) | |
Creates a AudioParameterFloat with an ID, name, and range. More... | |
~AudioParameterFloat () | |
Destructor. More... | |
void | beginChangeGesture () |
Sends a signal to the host to tell it that the user is about to start changing this parameter. More... | |
void | endChangeGesture () |
Tells the host that the user has finished changing this parameter. More... | |
float | get () const noexcept |
Returns the parameter's current value. More... | |
int | getParameterIndex () const noexcept |
Returns the index of this parameter in its parent processor's parameter list. More... | |
virtual bool | isAutomatable () const |
Returns true if the host can automate this parameter. More... | |
virtual bool | isMetaParameter () const |
Should return true if this parameter is a "meta" parameter. More... | |
virtual bool | isOrientationInverted () const |
This can be overridden to tell the host that this parameter operates in the reverse direction. More... | |
operator float () const noexcept | |
Returns the parameter's current value. More... | |
AudioParameterFloat & | operator= (float newValue) |
Changes the parameter's current value. More... | |
void | setValueNotifyingHost (float newValue) |
Your filter can call this when it needs to change one of its parameters. More... | |
Public Attributes | |
const Category | category |
Provides access to the parameter's category. More... | |
const String | label |
Provides access to the parameter's label. More... | |
const String | name |
Provides access to the parameter's name. More... | |
const String | paramID |
Provides access to the parameter's ID string. More... | |
NormalisableRange< float > | range |
Provides access to the parameter's range. More... | |
Private Member Functions | |
float | getDefaultValue () const override |
This should return the default value for this parameter. More... | |
int | getNumSteps () const override |
Returns the number of discrete interval steps that this parameter's range should be quantised into. More... | |
String | getText (float, int) const override |
Returns a textual version of the supplied parameter value. More... | |
float | getValue () const override |
Called by the host to find out the value of this parameter. More... | |
float | getValueForText (const String &) const override |
Should parse a string and return the appropriate value for it. More... | |
void | setValue (float newValue) override |
The host will call this method to change the value of one of the filter's parameters. More... | |
Private Attributes | |
float | defaultValue |
float | value |
A subclass of AudioProcessorParameter that provides an easy way to create a parameter which maps onto a given NormalisableRange.
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inherited |
AudioParameterFloat::AudioParameterFloat | ( | const String & | parameterID, |
const String & | name, | ||
NormalisableRange< float > | normalisableRange, | ||
float | defaultValue, | ||
const String & | label = String() , |
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Category | category = AudioProcessorParameter::genericParameter |
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) |
Creates a AudioParameterFloat with an ID, name, and range.
On creation, its value is set to the default value.
AudioParameterFloat::AudioParameterFloat | ( | String | parameterID, |
String | name, | ||
float | minValue, | ||
float | maxValue, | ||
float | defaultValue | ||
) |
Creates a AudioParameterFloat with an ID, name, and range.
On creation, its value is set to the default value. For control over skew factors, you can use the other constructor and provide a NormalisableRange.
AudioParameterFloat::~AudioParameterFloat | ( | ) |
Destructor.
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inherited |
Sends a signal to the host to tell it that the user is about to start changing this parameter.
This allows the host to know when a parameter is actively being held by the user, and it may use this information to help it record automation. If you call this, it must be matched by a later call to endChangeGesture().
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inherited |
Tells the host that the user has finished changing this parameter.
This allows the host to know when a parameter is actively being held by the user, and it may use this information to help it record automation. A call to this method must follow a call to beginChangeGesture().
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inlinenoexcept |
Returns the parameter's current value.
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overrideprivatevirtual |
This should return the default value for this parameter.
Implements AudioProcessorParameter.
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overrideprivatevirtual |
Returns the number of discrete interval steps that this parameter's range should be quantised into.
If you want a continuous range of values, don't override this method, and allow the default implementation to return AudioProcessor::getDefaultNumParameterSteps(). If your parameter is boolean, then you may want to make this return 2. The value that is returned may or may not be used, depending on the host.
Reimplemented from AudioProcessorParameter.
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inlinenoexceptinherited |
Returns the index of this parameter in its parent processor's parameter list.
Returns a textual version of the supplied parameter value.
The default implementation just returns the floating point value as a string, but this could do anything you need for a custom type of value.
Reimplemented from AudioProcessorParameter.
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overrideprivatevirtual |
Called by the host to find out the value of this parameter.
Hosts will expect the value returned to be between 0 and 1.0.
This could be called quite frequently, so try to make your code efficient. It's also likely to be called by non-UI threads, so the code in here should be thread-aware.
Implements AudioProcessorParameter.
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overrideprivatevirtual |
Should parse a string and return the appropriate value for it.
Implements AudioProcessorParameter.
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virtualinherited |
Returns true if the host can automate this parameter.
By default, this returns true.
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virtualinherited |
Should return true if this parameter is a "meta" parameter.
A meta-parameter is a parameter that changes other params. It is used by some hosts (e.g. AudioUnit hosts). By default this returns false.
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virtualinherited |
This can be overridden to tell the host that this parameter operates in the reverse direction.
(Not all plugin formats or hosts will actually use this information).
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inlinenoexcept |
Returns the parameter's current value.
AudioParameterFloat& AudioParameterFloat::operator= | ( | float | newValue | ) |
Changes the parameter's current value.
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overrideprivatevirtual |
The host will call this method to change the value of one of the filter's parameters.
The host may call this at any time, including during the audio processing callback, so the filter has to process this very fast and avoid blocking.
If you want to set the value of a parameter internally, e.g. from your editor component, then don't call this directly - instead, use the setValueNotifyingHost() method, which will also send a message to the host telling it about the change. If the message isn't sent, the host won't be able to automate your parameters properly.
The value passed will be between 0 and 1.0.
Implements AudioProcessorParameter.
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inherited |
Your filter can call this when it needs to change one of its parameters.
This could happen when the editor or some other internal operation changes a parameter. This method will call the setValue() method to change the value, and will then send a message to the host telling it about the change.
Note that to make sure the host correctly handles automation, you should call the beginChangeGesture() and endChangeGesture() methods to tell the host when the user has started and stopped changing the parameter.
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inherited |
Provides access to the parameter's category.
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private |
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inherited |
Provides access to the parameter's label.
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inherited |
Provides access to the parameter's name.
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inherited |
Provides access to the parameter's ID string.
NormalisableRange<float> AudioParameterFloat::range |
Provides access to the parameter's range.
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private |