#include <state_machine_def.hpp>
template<class Derived , class BaseState = default_base_state>
template<typename T1 , class Event , typename T2 , void(Derived::*)(Event const &) action>
template<class Derived , class BaseState = default_base_state>
template<typename T1 , class Event , typename T2 , void(Derived::*)(Event const &) action>
template<class Derived , class BaseState = default_base_state>
template<typename T1 , class Event , typename T2 , void(Derived::*)(Event const &) action>
template<class Derived , class BaseState = default_base_state>
template<typename T1 , class Event , typename T2 , void(Derived::*)(Event const &) action>
template<class Derived , class BaseState = default_base_state>
template<typename T1 , class Event , typename T2 , void(Derived::*)(Event const &) action>
template<class FSM , class SourceState , class TargetState , class AllStates >
The documentation for this struct was generated from the following file: