#include <common.hpp>
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template<class Event , class FSM , class STATE > |
state_action_result< Event,
FSM, STATE >::type | operator() (Event const &evt, FSM &, STATE &) |
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template<class EVT , class FSM , class SourceState , class TargetState > |
transition_action_result< EVT,
FSM, SourceState, TargetState >
::type | operator() (EVT const &evt, FSM &, SourceState &, TargetState &) const |
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template<class Index = void>
template<class Index = void>
template<class Event , class FSM , class STATE >
template<class Index = void>
template<class EVT , class FSM , class SourceState , class TargetState >
The documentation for this struct was generated from the following file: