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multi.hpp File Reference
#include <boost/geometry/core/closure.hpp>
#include <boost/geometry/core/geometry_id.hpp>
#include <boost/geometry/core/interior_rings.hpp>
#include <boost/geometry/core/is_areal.hpp>
#include <boost/geometry/core/point_order.hpp>
#include <boost/geometry/core/point_type.hpp>
#include <boost/geometry/core/ring_type.hpp>
#include <boost/geometry/core/tags.hpp>
#include <boost/geometry/core/topological_dimension.hpp>
#include <boost/geometry/algorithms/append.hpp>
#include <boost/geometry/algorithms/area.hpp>
#include <boost/geometry/algorithms/centroid.hpp>
#include <boost/geometry/algorithms/clear.hpp>
#include <boost/geometry/algorithms/convert.hpp>
#include <boost/geometry/algorithms/correct.hpp>
#include <boost/geometry/algorithms/covered_by.hpp>
#include <boost/geometry/algorithms/disjoint.hpp>
#include <boost/geometry/algorithms/distance.hpp>
#include <boost/geometry/algorithms/envelope.hpp>
#include <boost/geometry/algorithms/equals.hpp>
#include <boost/geometry/algorithms/for_each.hpp>
#include <boost/geometry/algorithms/intersection.hpp>
#include <boost/geometry/algorithms/length.hpp>
#include <boost/geometry/algorithms/num_geometries.hpp>
#include <boost/geometry/algorithms/num_interior_rings.hpp>
#include <boost/geometry/algorithms/num_points.hpp>
#include <boost/geometry/algorithms/perimeter.hpp>
#include <boost/geometry/algorithms/remove_spikes.hpp>
#include <boost/geometry/algorithms/reverse.hpp>
#include <boost/geometry/algorithms/simplify.hpp>
#include <boost/geometry/algorithms/transform.hpp>
#include <boost/geometry/algorithms/unique.hpp>
#include <boost/geometry/algorithms/within.hpp>
#include <boost/geometry/algorithms/detail/point_on_border.hpp>
#include <boost/geometry/algorithms/detail/for_each_range.hpp>
#include <boost/geometry/algorithms/detail/multi_modify_with_predicate.hpp>
#include <boost/geometry/algorithms/detail/multi_sum.hpp>
#include <boost/geometry/algorithms/detail/sections/range_by_section.hpp>
#include <boost/geometry/algorithms/detail/sections/sectionalize.hpp>
#include <boost/geometry/algorithms/detail/overlay/copy_segment_point.hpp>
#include <boost/geometry/algorithms/detail/overlay/copy_segments.hpp>
#include <boost/geometry/algorithms/detail/overlay/get_ring.hpp>
#include <boost/geometry/algorithms/detail/overlay/get_turns.hpp>
#include <boost/geometry/algorithms/detail/overlay/select_rings.hpp>
#include <boost/geometry/algorithms/detail/overlay/self_turn_points.hpp>
#include <boost/geometry/geometries/concepts/check.hpp>
#include <boost/geometry/views/detail/range_type.hpp>
#include <boost/geometry/strategies/cartesian/centroid_average.hpp>
#include <boost/geometry/io/dsv/write.hpp>
#include <boost/geometry/io/wkt/wkt.hpp>
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