#include <boost/property_map/property_map.hpp>
Classes | |
struct | boost::constant_property_map< Key, Value > |
A constant property is one, that regardless of the edge or vertex given, will always return a constant value. More... | |
struct | boost::constant_writable_property_map< Key, Value > |
Same as above, but pretends to be writable as well. More... | |
Namespaces | |
boost | |
Duration formatting facet for input. | |
Functions | |
template<typename Key , typename Value > | |
constant_property_map< Key, Value > | boost::make_constant_property (const Value &value) |
template<typename Key , typename Value > | |
constant_writable_property_map < Key, Value > | boost::make_constant_writable_property (const Value &value) |