the major class used for locale generation More...
#include <generator.hpp>
Public Member Functions | |
generator () | |
Create new generator using global localization_backend_manager. More... | |
generator (localization_backend_manager const &) | |
Create new generator using specific localization_backend_manager. More... | |
~generator () | |
void | categories (locale_category_type cats) |
Set types of facets that should be generated, default all. More... | |
locale_category_type | categories () const |
Get types of facets that should be generated, default all. More... | |
void | characters (character_facet_type chars) |
Set the characters type for which the facets should be generated, default all supported. More... | |
character_facet_type | characters () const |
Get the characters type for which the facets should be generated, default all supported. More... | |
void | add_messages_domain (std::string const &domain) |
Add a new domain of messages that would be generated. More... | |
void | set_default_messages_domain (std::string const &domain) |
Set default message domain. More... | |
void | clear_domains () |
Remove all added domains from the list. More... | |
void | add_messages_path (std::string const &path) |
Add a search path where dictionaries are looked in. More... | |
void | clear_paths () |
Remove all added paths. More... | |
void | clear_cache () |
Remove all cached locales. More... | |
void | locale_cache_enabled (bool on) |
Turn locale caching ON. More... | |
bool | locale_cache_enabled () const |
Get locale cache option. More... | |
bool | use_ansi_encoding () const |
Check if by default ANSI encoding is selected or UTF-8 onces. More... | |
void | use_ansi_encoding (bool enc) |
Select ANSI encodings as default system encoding rather then UTF-8 by default under Windows. More... | |
std::locale | generate (std::string const &id) const |
Generate a locale with id id. More... | |
std::locale | generate (std::locale const &base, std::string const &id) const |
Generate a locale with id id. More... | |
std::locale | operator() (std::string const &id) const |
Shortcut to generate(id) More... | |
void | set_option (std::string const &name, std::string const &value) |
Set backend specific option. More... | |
void | clear_options () |
Clear backend specific options. More... | |
the major class used for locale generation
This class is used for specification of all parameters required for locale generation and caching. This class const member functions are thread safe if locale class implementation is thread safe.
boost::locale::generator::generator | ( | ) |
Create new generator using global localization_backend_manager.
boost::locale::generator::generator | ( | localization_backend_manager const & | ) |
Create new generator using specific localization_backend_manager.
boost::locale::generator::~generator | ( | ) |
void boost::locale::generator::add_messages_domain | ( | std::string const & | domain | ) |
Add a new domain of messages that would be generated.
It should be set in order to enable messages support.
Messages domain has following format: "name" or "name/encoding" where name is the base name of the "mo" file where the catalog is stored without ".mo" extension. For example for file /usr/share/locale/he/LC_MESSAGES/blog
.mo it would be blog
.
You can optionally specify the encoding of the keys in the sources by adding "/encoding_name" For example blog/cp1255.
If not defined all keys are assumed to be UTF-8 encoded.
void boost::locale::generator::add_messages_path | ( | std::string const & | path | ) |
Add a search path where dictionaries are looked in.
void boost::locale::generator::categories | ( | locale_category_type | cats | ) |
Set types of facets that should be generated, default all.
locale_category_type boost::locale::generator::categories | ( | ) | const |
Get types of facets that should be generated, default all.
void boost::locale::generator::characters | ( | character_facet_type | chars | ) |
Set the characters type for which the facets should be generated, default all supported.
character_facet_type boost::locale::generator::characters | ( | ) | const |
Get the characters type for which the facets should be generated, default all supported.
void boost::locale::generator::clear_cache | ( | ) |
Remove all cached locales.
void boost::locale::generator::clear_domains | ( | ) |
Remove all added domains from the list.
void boost::locale::generator::clear_options | ( | ) |
Clear backend specific options.
void boost::locale::generator::clear_paths | ( | ) |
Remove all added paths.
std::locale boost::locale::generator::generate | ( | std::string const & | id | ) | const |
Generate a locale with id id.
std::locale boost::locale::generator::generate | ( | std::locale const & | base, |
std::string const & | id | ||
) | const |
Generate a locale with id id.
Use base as a locale to which all facets are added, instead of std::locale::classic().
void boost::locale::generator::locale_cache_enabled | ( | bool | on | ) |
Turn locale caching ON.
bool boost::locale::generator::locale_cache_enabled | ( | ) | const |
Get locale cache option.
|
inline |
Shortcut to generate(id)
References boost::range::generate().
void boost::locale::generator::set_default_messages_domain | ( | std::string const & | domain | ) |
Set default message domain.
If this member was not called, the first added messages domain is used. If the domain domain is not added yet it is added.
void boost::locale::generator::set_option | ( | std::string const & | name, |
std::string const & | value | ||
) |
Set backend specific option.
bool boost::locale::generator::use_ansi_encoding | ( | ) | const |
Check if by default ANSI encoding is selected or UTF-8 onces.
The default is false.
void boost::locale::generator::use_ansi_encoding | ( | bool | enc | ) |
Select ANSI encodings as default system encoding rather then UTF-8 by default under Windows.
The default is the most portable and most powerful encoding, UTF-8, but the user can select "system" one if dealing with legacy applications