| bestVisual | OpenGLContext::NativeContext | private |
| bounds | OpenGLContext::NativeContext | private |
| component | OpenGLContext::NativeContext | |
| config | OpenGLContext::NativeContext | privatestatic |
| context | OpenGLContext::NativeContext | private |
| context | OpenGLContext::NativeContext | private |
| contextToShareWith | OpenGLContext::NativeContext | private |
| createAttribs(NSOpenGLPixelFormatAttribute *attribs, OpenGLVersion version, const OpenGLPixelFormat &pixFormat, bool shouldUseMultisampling) | OpenGLContext::NativeContext | inlinestatic |
| createdOk() const noexcept | OpenGLContext::NativeContext | inline |
| createdOk() const noexcept | OpenGLContext::NativeContext | inline |
| createdOk() const noexcept | OpenGLContext::NativeContext | inline |
| createdOk() const noexcept | OpenGLContext::NativeContext | inline |
| createNativeWindow(Component &component) | OpenGLContext::NativeContext | inlineprivate |
| dc | OpenGLContext::NativeContext | private |
| deactivateCurrentContext() | OpenGLContext::NativeContext | inlinestatic |
| deactivateCurrentContext() | OpenGLContext::NativeContext | inlinestatic |
| deactivateCurrentContext() | OpenGLContext::NativeContext | inlinestatic |
| deactivateCurrentContext() | OpenGLContext::NativeContext | inlinestatic |
| deleteRenderContext() | OpenGLContext::NativeContext | inlineprivate |
| dispatchDraw(jobject canvas) | OpenGLContext::NativeContext | inline |
| display | OpenGLContext::NativeContext | privatestatic |
| display | OpenGLContext::NativeContext | private |
| dummy | OpenGLContext::NativeContext | private |
| dummyComponent | OpenGLContext::NativeContext | private |
| embeddedWindow | OpenGLContext::NativeContext | private |
| getFrameBufferID() const noexcept | OpenGLContext::NativeContext | inline |
| getFrameBufferID() const noexcept | OpenGLContext::NativeContext | inline |
| getFrameBufferID() const noexcept | OpenGLContext::NativeContext | inline |
| getFrameBufferID() const noexcept | OpenGLContext::NativeContext | inline |
| getRawContext() const noexcept | OpenGLContext::NativeContext | inline |
| getRawContext() const noexcept | OpenGLContext::NativeContext | inline |
| getRawContext() const noexcept | OpenGLContext::NativeContext | inline |
| getRawContext() const noexcept | OpenGLContext::NativeContext | inline |
| getSwapInterval() const | OpenGLContext::NativeContext | inline |
| getSwapInterval() const | OpenGLContext::NativeContext | inline |
| getSwapInterval() const | OpenGLContext::NativeContext | inline |
| getSwapInterval() const | OpenGLContext::NativeContext | inline |
| hasInitialised | OpenGLContext::NativeContext | private |
| initEGLDisplay() | OpenGLContext::NativeContext | inlineprivate |
| initialiseGLExtensions() | OpenGLContext::NativeContext | inlineprivate |
| initialiseOnRenderThread(OpenGLContext &aContext) | OpenGLContext::NativeContext | inline |
| initialiseOnRenderThread(OpenGLContext &c) | OpenGLContext::NativeContext | inline |
| initialiseOnRenderThread(OpenGLContext &) | OpenGLContext::NativeContext | inline |
| initialiseOnRenderThread(OpenGLContext &c) | OpenGLContext::NativeContext | inline |
| initialisePixelFormatDescriptor(PIXELFORMATDESCRIPTOR &pfd, const OpenGLPixelFormat &pixelFormat) | OpenGLContext::NativeContext | inlineprivatestatic |
| isActive() const noexcept | OpenGLContext::NativeContext | inline |
| isActive() const noexcept | OpenGLContext::NativeContext | inline |
| isActive() const noexcept | OpenGLContext::NativeContext | inline |
| isActive() const noexcept | OpenGLContext::NativeContext | inline |
| juceContext | OpenGLContext::NativeContext | private |
| lastBounds | OpenGLContext::NativeContext | private |
| lastSwapTime | OpenGLContext::NativeContext | |
| makeActive() const noexcept | OpenGLContext::NativeContext | inline |
| makeActive() const noexcept | OpenGLContext::NativeContext | inline |
| makeActive() const noexcept | OpenGLContext::NativeContext | inline |
| makeActive() const noexcept | OpenGLContext::NativeContext | inline |
| minSwapTimeMs | OpenGLContext::NativeContext | |
| NativeContext(Component &comp, const OpenGLPixelFormat &, void *, bool, OpenGLVersion) | OpenGLContext::NativeContext | inline |
| NativeContext(Component &comp, const OpenGLPixelFormat &cPixelFormat, void *shareContext, bool, OpenGLVersion) | OpenGLContext::NativeContext | inline |
| NativeContext(Component &component, const OpenGLPixelFormat &pixFormat, void *contextToShare, bool shouldUseMultisampling, OpenGLVersion version) | OpenGLContext::NativeContext | inline |
| NativeContext(Component &component, const OpenGLPixelFormat &pixelFormat, void *contextToShareWith, bool, OpenGLVersion) | OpenGLContext::NativeContext | inline |
| nativeWindow | OpenGLContext::NativeContext | private |
| releaseDC() | OpenGLContext::NativeContext | inlineprivate |
| renderContext | OpenGLContext::NativeContext | private |
| renderContext | OpenGLContext::NativeContext | |
| renderContext | OpenGLContext::NativeContext | private |
| setSwapInterval(const int) | OpenGLContext::NativeContext | inline |
| setSwapInterval(int numFramesPerSwap) | OpenGLContext::NativeContext | inline |
| setSwapInterval(int numFramesPerSwap) | OpenGLContext::NativeContext | inline |
| setSwapInterval(int numFramesPerSwap) | OpenGLContext::NativeContext | inline |
| shutdownOnRenderThread() | OpenGLContext::NativeContext | inline |
| shutdownOnRenderThread() | OpenGLContext::NativeContext | inline |
| shutdownOnRenderThread() | OpenGLContext::NativeContext | inline |
| shutdownOnRenderThread() | OpenGLContext::NativeContext | inline |
| surface | OpenGLContext::NativeContext | private |
| surfaceChanged(jobject holder, int format, int width, int height) | OpenGLContext::NativeContext | inline |
| surfaceCreated(jobject holder) | OpenGLContext::NativeContext | |
| surfaceDestroyed(jobject holder) | OpenGLContext::NativeContext | |
| surfaceView | OpenGLContext::NativeContext | private |
| swapBuffers() const noexcept | OpenGLContext::NativeContext | inline |
| swapBuffers() | OpenGLContext::NativeContext | inline |
| swapBuffers() | OpenGLContext::NativeContext | inline |
| swapBuffers() const noexcept | OpenGLContext::NativeContext | inline |
| swapFrames | OpenGLContext::NativeContext | private |
| triggerRepaint() | OpenGLContext::NativeContext | inline |
| triggerRepaint() | OpenGLContext::NativeContext | inline |
| underrunCounter | OpenGLContext::NativeContext | |
| updateWindowPosition(Rectangle< int > bounds) | OpenGLContext::NativeContext | inline |
| updateWindowPosition(Rectangle< int > newBounds) | OpenGLContext::NativeContext | inline |
| updateWindowPosition(Rectangle< int >) | OpenGLContext::NativeContext | inline |
| updateWindowPosition(Rectangle< int > bounds) | OpenGLContext::NativeContext | inline |
| view | OpenGLContext::NativeContext | |
| viewAttachment | OpenGLContext::NativeContext | |
| wglChoosePixelFormatExtension(const OpenGLPixelFormat &pixelFormat) const | OpenGLContext::NativeContext | inlineprivate |
| ~NativeContext() | OpenGLContext::NativeContext | inline |
| ~NativeContext() | OpenGLContext::NativeContext | inline |
| ~NativeContext() | OpenGLContext::NativeContext | inline |
| ~NativeContext() | OpenGLContext::NativeContext | inline |